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About the Story
You are a Psychic Brand Ambassador for Schtupmeister Beer. Listen to the thoughts of customers at the local Applebee's and convince them to try your syrupy ale. But will being in these peoples' heads convince you to get involved in their lives?
16th Place - 28th Annual Interactive Fiction Competition (2022)
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Number of Reviews: 6
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As of writing, this is tied with Esther for the most-reviewed game of IFComp 2022.
It's a fun short Ink game where you have the ability once per night per person to inject corporate slogans into people's brains.
The fun of the game is that you can use your powers to mind read 4 different 'tracks' all night (i.e. following each of the four main NPCs), jumping tracks at will, as well as watching the TV as a 5th track.
Your actions have a variety of drastic side-effects, and strategizing is fun, so I replayed several times. I do think it could have been fun to be a little longer, or have one more person, but overall I found it very impressive.
In this choice-based game you play as a psychic marketing agent for a lousy beer company. Your job on this night is to order the latest frankenfood off the Extreme Menu!, sit at your booth and use your psychic powers to convince the other patrons to order your company's beer. The game offers you some hints right of the bat if you want them, not cheats, more like strategies, and then you are off. Jump around into the different minds at the restaurant and try to find the right moment to get them to try your beer.
The game offers multiple endings indicating various degrees of success. It follows the pattern of other choice-based puzzle games I've played before, where your ultimate goal is to find the correct path through the story to get the best ending and it requires multiple playthroughs to figure it out.
The writing is decent with some funny moments and colorful, if not deep, characters. There are plenty of things that don't make sense like (Spoiler - click to show)the idea that you can convince a 12-year-old to order beer (the Jr. variety!) or that you can convince a waitress on duty to drink one and then somehow she ends up with a case of it in her car when the night ends (does Applebee's sell beer-to-go now?), but no matter, this game is supposed to be wacky, not realistic.
Overall fun and easy to playthrough 3-4 times quickly to try to figure out the correct path. A good way to spend 15 minutes, but not much more.
The hilariously intriguing title definitely sells the promise of this very well-written and laugh-inducing choice-based game. Incredibly repeatable with multiple paths, the writer creates a brilliantly funny world that’s both ingenious and full of mockery of the mundane. The fake Applebee’s menu items alone are worth the price of admission!
|The Play, by Dietrich Squinkifer (Squinky)|
Average member rating: (59 ratings)
Pull yourself together, Ainsley. Just one more rehearsal until the big day, assuming nothing catastrophic happens. But really, all you have to do is get your motley crew of actors to run their parts once through from beginning to end....
Missive, by Joey Fu
Average member rating: (15 ratings)
It's your birthday today. Your ex-girlfriend brings you a present, and inside are a series of mysterious letters that tell the story of an old love triangle that ended in murder. Solve puzzles, solve the mystery, or get wasted and do...
|Map of Fahlstaff, by Ian Hinck|
Average member rating: (8 ratings)
A "map" of the mysterious town Fahlstaff.