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Previous | << 1 2 >> | Next | Show All >INVENTORY - Paul O'Brian writes about interactive fiction Here's a sentence I never thought I'd write: Guess the Verb is fun. In fact, I'll go even better than that: Guess the Verb is great! I was quite worried when I saw the game's title, fearing that I faced another Annoyotron, or at best a riff on the Textfire game Verb!. What I got instead was a highly enjoyable comp game that I'm eagerly looking forward to revisiting after the judging period is over. What a bargain! For one thing, the game is just screamingly funny. In fact, even the meta-game materials are hilarious. Not two minutes after loading up GTV I was giggling like a loon. My wife walked past and asked, "Good game?" "I haven't even started the game yet!" I replied. "I'm just reading the instructions!"
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| Direct link | Add a comment Despite the problems I had with the puzzles and the walkthrough, I did find this an interesting diversion. I think it might be interesting to see some expansion on this game, some more involved scenarios, in a post-comp release that didn't have to fit a 2-hour limit, but even as is the game is worth a look; if nothing else, if you don't get a scenario you like, restoring to right before you choose is easy enough.
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| Direct link | Add a comment I laughed out loud at several parts of this game. The author's spoof "Introduction to IF Concepts" is particularly silly, and shows that this game is not for newcomers to IF at all. The intended audience is anyone who spends a lot of time playing and writing Inform programs and programming in general. Someone like the author, most likely. At one point, one NPC remarks accurately that the game might be getting a little too self-referential, which may limit its potential as a Work of Art, but does gives scope for a lot of knowing in-jokes. To be fair, there is also plenty of other humour spoofing funfairs, parenting, B-movies and so on.
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3 people found the following review helpful:
![]() by MathBrush This game has some great content, which makes it a real shame that it is covered with an impenetrable shell of obnoxious obstructions. Was this review helpful to you? Yes No Remove vote | Add a comment
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4 people found the following review helpful:
![]() by Aintelligence (Canada) What more can you ask for in a game but robots, scientists and evil wizards combined into a single game? Very little. The name of the game "guess the verb" was very unappealing to me, and likely the reason I kept putting this game off. It sounded like some of the games which are so poorly developed that you have to enter "scale cliff" instead of "climb cliff". Or it looked like those horrifying high school tests asking you to come up with as many similar verbs as possible. Anyhow though, due to some of the good reviews, I decided I'd give the game a shot-a long shot. Was this review helpful to you? Yes No Remove vote | Add a comment
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5 people found the following review helpful:
![]() by Andrew Schultz (Chicago) Some smart-aleck was eventually going to riff on the IF trope in the title name, and I'm glad it was someone clever. GtV isn't a long game--the central joke would grow old--and it's not tough, but you can extend the experience by examining everything and rifling through hints of problems you've solved. I haven't seen anything this odd that actually worked in text adventures since _Nord and Bert_. Was this review helpful to you? Yes No Remove vote | View comments (3) - Add comment
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