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Errand Run

by Sophia Zhao

Estimated play time: 5 minutes (based on 3 votes)
Members voted for the following times for this game:
1 review4 members have played this game.

About the Story

Sad Girl Summer

It's that time of week again; head on over to your local supermarket and stock up on some much-needed goods. Careful, though—you've only got $20 to spare.

For optimal gameplay, please run on desktop using Google Chrome!

Content warning: Material may not be suitable for children; please note strong language, as well as allusions to death and violence

Awards

Ratings and Reviews

Short linear Twine game, September 2, 2025
by Cerfeuil (Locked in the "Joe Biden Eating A Sandwich" Room)

A short and completely linear Twine game with one ending and no choices. I liked it, though it was too short to really be affecting. The styling is somewhat simple, but it makes use of CSS effects for emphasis and cleverly-timed transitions to aid with pacing. The plot reminded me of the short stories I'd see on r/writingprompts, which often had the same thing going on: the entire story is (Spoiler - click to show)built up around one shocking plot twist that's foreshadowed in increasingly obvious ways before being revealed at the end, changing your opinion of everything that happened beforehand. Twist endings are common in short stories. The "this actually takes place after the apocalypse" twist is one I've seen a lot, e.g. in Michael Swanwick's "Walking Out", which is also a story that starts with what appears to be normal modern life and slowly reveals that it's not the case.

I thought this would be a story about what it's like to go grocery shopping when you're short on money, something all too many people have to live through. (Spoiler - click to show)Wrong: surprise apocalypse. But the writing is competent, and the slow buildup is fun. I feel like more could've been done with the ending to tie it into what I thought the game would be about, which was the crushing weight of poverty. Though I guess (Spoiler - click to show)crushing poverty can at times feel like the world has ended and nobody is left to see you struggle, and everything good you could've had is irrevocably lost - but I still think more of a connection could've been made, or something was missing.

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Game Details

Language: English (en)
First Publication Date: September 1, 2025
Current Version: Unknown
Development System: Twine
IFID: D26A13CE-C240-4CBD-A1F7-B3C1DD04D824
TUID: 18i22gcm8grvzipi

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This is version 2 of this page, edited by Zape on 2 September 2025 at 12:58am. - View Update History - Edit This Page - Add a News Item - Delete This Page