Canalboy's Played Games

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Quest, by Roger Plowman, David Betz
Canalboy's rating:
Average member rating: (1 rating)

Quest has a very complicated history. The above 1979 date is the first known published version, written in RSTS/E using a time-sharing operating system on the PDP-11 16-bit minicomputer; version 3.0 has a...

Quest for the Sangraal, by Jonathan Partington
Canalboy's rating:
Average member rating: (3 ratings)

Quondam, by Rod Underwood and Peter Killworth
Canalboy's rating:
Average member rating: (1 rating)

Originally developed by Rod Underwood in 1980 on Cambridge University’s Phoenix mainframe computer, it was later ported to the BBC Micro by Peter Killworth in 1984. This is one of the rarest and most...

Recluse, by Stephen Gorrell
Canalboy's rating:
Average member rating: (7 ratings)

A text adventure in the classic Infocom style. It begins with you delivering a sealed package, contents unknown, to J. Daggett Winton, noted archeologist, explorer, inventor, mathematician, philosopher,......
Reefer Island, by Steve Barrera
Canalboy's rating:
Average member rating: (2 ratings)
After what you've been through, you could really use a bong hit.

Return to Ditch Day, by M.J. Roberts
Average member rating: (30 ratings)

It's been a decade since you graduated, but now it looks like you're going to have to solve one more Ditch Day stack.

Risorgimento Represso, by Michael J. Coyne
Canalboy's rating:
Average member rating: (48 ratings)

You play as an Oxbridge student who, during a particularly boring lecture, falls through a green portal under their desk into the cluttered library of the wizard Ninario. Ninny was trying to summon a...

Savage Island, Part I, by Scott Adams
Average member rating: (4 ratings)

A small island holds an awesome secret -- will you be able to discover it? This is the beginning of a two-part Adventure. NOTE: This one's a toughie -- for experienced Adventurers only! WARNING! The Z-Code...

Somewhere, Somewhen, by Jim MacBrayne
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Average member rating: (6 ratings)

Somewhere, Somewhen is a large text-only interactive fiction fantasy game (with some humour) written for the PC using qBasic64. It is uploaded as a zip file, and all contents of this file (with the exception...
Spheres of Chaos, by Chris Grant
Canalboy's rating:
Average member rating: (1 rating)
Sunset Over Savannah, by Ivan Cockrum
Average member rating: (54 ratings)
In this game, you play as an office worker on vacation on a beach in Savannah. This is your last day of a very blissful vacation, and you realize you really really hate your job. You could quit, but should...

T-Zero, by Dennis Cunningham
Canalboy's rating:
Average member rating: (8 ratings)

PROLOGUE A dream came to you as you tossed uneasily upon an unfamiliar bed. In your dream, a time-worn figure waved a scythe in slow arcs across your sky-blue field of vision and picked, out of thin air,...

Twin Kingdom Valley, by Trevor Hall and P. M. Skinner
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Average member rating: (8 ratings)

Twin Kingdom Valley is a complex adventure game using full-screen high resolution graphics for the BBC Micro, ZX Spectrum, and Commodore 64. There are over 179 different locations, each of which (except in...

Unnkulia One-Half: The Salesman Triumphant, by D. A. Leary
Average member rating: (9 ratings)

"You play the role of a down-and-out Acme salesman, forced to work out of the Golden Dragon Inn, dangerously near Dread Unnkulia. Will you accumulate enough loot in this frightful backwater berg to turn your...
Unnkulian Underworld: The Unknown Unventure, by D. A. Leary
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Average member rating: (11 ratings)
"You play the part of Kuulest's slave, and must recover the Orb of Studosity from the evil Unnkulians. Kuulest, the old geezebag, has died and left you with nothing to go on but a cryptic message about...
Unnkulian Unventure II: The Secret of Acme, by David Baggett
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Average member rating: (9 ratings)
"Your adventure continues as you try to create some good press for yourself -- wouldn't want to fade into anonymous obscurity, now would you? Along the way, you'll find the answers to these compelling...

Village of Lost Souls, by Martin Moore and Glenn McAuley
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Average member rating: (1 rating)

"An aura of doom hangs low over the mediaeval world of Albion, a primitive, mysterious world where magic still exists. Magic may only be used by the Order of Leofric, Patron of Magic and discoverer of the...

Violet, by Jeremy Freese
Average member rating: (383 ratings)

Calm down. All you have to do is write a thousand words and everything will be fine. And you have all day, except it's already noon. [blurb from IF Comp 2008]

Warp, by Rob Lucke and Bill Frolik
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Average member rating: (3 ratings)

An extremely large HP3000 mainframe adventure, written in Pascal on an HP3000 circa 1979. It can be run on an HP3000 emulator. The game is set in the sprawling town (and islands off the coast) of Warp and...

Wearing the Claw, by Paul O'Brian
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Average member rating: (32 ratings)

A traditional fantasy quest in which you and your village have been cursed with a slow transformation into various animals. The only way to stop the curse is to retrieve the Pendant of Elinor from the...

The Wedding, by Neil James Brown
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Average member rating: (10 ratings)

What should have been a simple task, watching your old flatmate Malcolm get married, becomes an awful lot more complicated when it transpires that Malcolm has disappeared mere hours before the service. You...

Windmere Estate, by Dennis N. Strong
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Average member rating: (1 rating)

A traditional treasure hunt in and around the grounds of a sprawling estate. Collect all the pirate's plunder and store it in the correct location up to a maximum of 415 points. Vampire bats, hedge mazes and...

Winter Wonderland, by Laura Knauth
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Average member rating: (43 ratings)

"Young Gretchen could have only imagined the fanciful events that were to occur before finding herself lost in a winter wonderland." [--blurb from Competition '99]

The Wizard of Akyrz, by Brian Howarth and Cliff J. Ogden
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Average member rating: (3 ratings)

Twice defeated by a mere mortal it has taken the evil wizard some time to recover his powers. Now he forms a new plan to trap and utterly destroy the earthly being that dares to thwart him. Games converted...

World, by J. D. McDonald
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Average member rating: (4 ratings)

On a scientific mission, your starship found that its long-range scanners could not penetrate the atmosphere of an unknown planet due to a shimmering forcefield. A landing party was sent down to investigate,...

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