The Abbey, by Steve Blanding Average member rating: (3 ratings) A medieval murder mystery that takes place in an English Benedictine Abbey. Inspired by the board game: The Mystery of the Abbey, which in turn was loosely based on Umberto Eco's book The Name of the Rose. |
Additional Tales from Castle Balderstone, by Ryan Veeder Average member rating: (12 ratings) Another anthology of terror, edited by Ryan Veeder, again. Also an ECTOCOMP 2019 entry. |
An Adventure in Jerusalem, by Warren Melnick Average member rating: (2 ratings) In this adventure, you will be able to get, wear and examine the objects that you find. You are an Israeli exploring Jerusalem-- beautiful city of your ancestors! You must explore it while outmaneuvering... |
Afuera, by Incanus Average member rating: (2 ratings) You're a prisoner, a convicted criminal, doing time on the upper levels of the Pyramid, and now you must get ready to go... Outside. Eres un prisionero, un criminal convicto, pagando tu pena en los niveles... |
Amnesia, by Thomas M. Disch and Kevin Bentley Average member rating: (13 ratings) |
And Then You Come to a House Not Unlike the Previous One, by B.J. Best Average member rating: (69 ratings) Title: Infinite Adventure Year: 1986 Genre: Adventure Summary: Wander through an apparently infinite number of spooky mansions, solving a basic puzzle in each one. ForgottenGames.com rating: ★ ★ ★ |
And Yet it Moves, by Orion Zymaris Average member rating: (12 ratings) Eppur si muove |
Andromeda Apocalypse — Extended Edition, by Marco Innocenti Average member rating: (29 ratings) Floating in space on a strange vessel, sole survivor of a world... and maybe of the entire human race, Ektor Mastiff must find a way through the cosmos, on a voyage that can change the history of mankind... |
Andromeda Awakening - The Final Cut, by Marco Innocenti Average member rating: (43 ratings) The most important discovery in history. And then, the whole world goes crumbling down. Armed with but a computer and an expired railway ticket, how can one expect to save the day when the doomsday clock has... |
The Arboretum, by Matthew S. Burns Average member rating: (5 ratings) The Arboretum is a mostly linear interactive story about dating, growing up, and our relationships to our past and future selves. It also demonstrates that a choice doesn't need to show you the consequences... |
The Ark, by Matthew Marcus, Devi Acharya Average member rating: (5 ratings) The Ark is a multimedia computer game where players navigate text, image, and audio to solve puzzles and unravel an immersive sci-fi mystery. - - You've awoken on an abandoned space craft. As you explore the... |
The Art of Fugue, by Victor Gijsbers, Jimmy Maher, Dorte Lassen, and Johan Average member rating: (6 ratings) A pure story-less puzzle game featuring logical puzzles based on the idea of the fugue: your commands are performed by four different actors, but with increasing delays. The version with music features... |
Ascension of Limbs, by AKheon Average member rating: (20 ratings) You are an antique store proprietor trying to make ends meet. Use your wits, manage your resources, play the hand you are dealt. This game features a story with multiple endings, achievements as well as an... |
At Wit's End, by Mike Sousa Average member rating: (15 ratings) "A case study of Murphy's Law in action. In-game hints available." [--blurb from Competition Aught-Zero] |
Aunts and Butlers, by Robin Johnson Average member rating: (45 ratings) It's 1920, you're a minor aristocrat fallen on hard times, and your wretched Aunt Cedilla is on the warpath. A Wodehousean comedy of manners, manors, mysterious butlers and unfriendly poodles. |