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by fractoluminous


(based on 7 ratings)
2 member reviews

About the Story

It's about weaving, stories, hacking, magic & gender.

Game Details

Language: English (en)
Current Version: Unknown
License: Free
Development System: Twine
IFID: Unknown
TUID: ku55vp3bs1tzamqp


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Member Reviews

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Number of Reviews: 2
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Succinct, atmospheric story , June 25, 2021

I'm really into this game. It's short (maybe ~5 minutes to completion), and succeeds at story-telling and mood-setting with a minimum of words, and has interesting use of interactivity.

In summary, the story takes place within a confined "two pace" room, where the cybernetically augmented protagonist is trapped and forced to do sentiment analysis for customer support or something like that. The story is about trying to break free, about connecting to others in the same place to find an escape from the confines of this world. I feel like the influence from howling dogs is palpable.

The story is very short, with a lot of repeated segments that change upon re-viewing; it's necessary to go through a lot of links multiple times. I actually enjoy the repetition because it gives a game-like structure to the story I guess? And like, the whole representation of being trapped. All of the individual segments were evocative and well-written, worldbuilding without worldbuilding. Even the sentiment-analysis "minigame" was somehow kind of fun.

2 of 9 people found the following review helpful:
a computer geek tale about nothing, January 29, 2014
by namekuseijin (anywhere but home)

A convoluted hypertext geeky fantasy story about nothing. In it, interaction is all about clicking links and inputing a not so much smartass code into an annoying numpad by clicking repeatidly on the numbers. I get to the end of it and learn nothing of a plot or motives, it's all hazy and undescript.

Seriously, these web tools are creating monsters in some weird ego trips. perhaps if I was on crack I'd see the beauty and genius in it...

Summing up: I don't really believe CYOA and hypertext belong to "interactive" fiction. They are about as interactive as reading any book out of order. And this particular "book" has no story to speak of. Perhaps (barely) interactive (bad) poetry, if such...


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This is version 3 of this page, edited by Zape on 9 August 2020 at 11:49pm. - View Update History - Edit This Page - Add a News Item