Have you played this game?You can rate this game, record that you've played it, or put it on your wish list after you log in.
Playlists and Wishlists
RSS FeedsNew member reviews
Updates to downloadable files
All updates to this page
About the Story
You're a vampire living near Akabane Station in Northern Tokyo. Can you make it through another night unscathed, or will your baser urges give you away?
- View the most common tags (What's a tag?)
|Average Rating: |
Number of Reviews: 2
Write a review
In Akabane Nights, you play as a vampire searching a small part of Tokyo for blood to drink. Depending on hunger and time, you will be able to attack different people as they move areund the city.
Akabane Nights has a small world to explore, and not many people to talk to or target, but these are well done. At dawn, you get a list of other things to try, and once those are done, the exploration is mostly complete.
Owerall, it's a fun game.
Akabane Nights is a fairly small, short experience that convincingly creates a sense of greater depth and openness.
The story is told from the perspective of a vampire who wakes up and seeks sustenance from human prey; major decisions which involve conflict and causing harm to others are mixed with mundane day-to-day decisions about showering and basic hygiene.
The contrast of the serious and the inconsequential creates a deeper experience, and makes the otherwise alien perspective more relatable and human.
The author has included atmospheric gifs of dark, moving city scenes and other small graphical flourishes which break up the otherwise dense text nicely, but the type could use additional formatting; it's small and at times straining to read.
The sense of place is strong; I felt as if I was actually exploring an unfamiliar city and learning about it.
The choices are strong, and well-telegraphed; this is not a piece that relies on sneaky choices or tricks. In all, it's highly recommended.
|The Algophilists' Penury, by Jon Stall|
Average member rating: (6 ratings)
We were the Algophilists, obdurate in our longueur and waiting for our quietus in the tenebrous of our morbific abode; join us.
|Stone Harbor, by Liza Daly|
Average member rating: (37 ratings)
You're good at what you do: tell tourists pretty lies about love, money, and life after death. That's what people want from a boardwalk psychic, and you deliver. It's not the future you imagined for yourself, though, and sometimes you...
|my father's long, long legs, by michael lutz|
Average member rating: (118 ratings)
A weird tale. Some parts make use of sound, so this game is best played with headphones. One ending.
For Your Consideration - XYZZY-eligible NPCs of 2013 by Sam Kabo Ashwell
This poll is a place to suggest non-player characters from games released in 2013, who you think might be worth considering for Best Individual NPC in the XYZZY Awards. Leave the name (or namelessness) of the NPC (or NPCs) in the comment...
Twine-bending Twine Games by Mostly Useless
Twine games that do something you found unusual and interesting, not in terms of story, but visually or mechanically, or both.