The Second Floor, by litrouke Average member rating: A survivor scrounges for supplies in a zombie apocalypse. --- Content warnings: lots of corpses, allusions to death and suicide. No real jumpscares. Contains sound. |
Secret Agent Cinder, by Emily Ryan Average member rating: Play as a revolutionary agent Cinder. Your mission is to infiltrate the Royal Ball, dodge the guards and steal the Secret Military Plans, all before midnight. The opulence of Versailles disgusts you as you... |
The Secret of St. Brides, by Priscilla Langridge Average member rating: St. Brides is a real school. As a matter of fact, I'm sitting at a desk in St. Brides right now, writing this. But it isn't an ordinary school. Even though it exists today, it's just like a girls boarding... |
Seedship, by John Ayliff Average member rating: An AI ship full of frozen colonists must find the best planet to be the new home of the human race. |
The Shadow in the Cathedral, by Ian Finley and Jon Ingold Average member rating: When the monks took me, aged six months, into their care, they named me Wren. Maybe because I was small, insignificant, and happy to eat any crumbs they threw my way. But these days I'm Wren, 2nd Assistant... |
Sherlock Indomitable, by mathbrush Average member rating: Join a dying Sherlock Holmes in a journey through his memories. Sherlock Indomitable is a direct adaptation of two Sherlock Holmes stories into a text adventure. At least 90% of the text is taken directly... |
Shuffling Around, by Andrew Schultz (as Ned Yompus) Average member rating: A weird power to save a weird world. So you just got fired from the best company ever, and it's the best day of your life. New opportunities! New horizons! New ways to look at things! Like calling this... |
Sidetrack, by Andi C. Buchanan Average member rating: In Sidetrack you're a teenager who stumbles on an urban railway network that shouldn't be there. Explore at your own pace, changing lines, choosing which stations to stop at, and gathering items which can... |
Silverwolf, by Anonymous |
Six, by Wade Clarke Average member rating: Your name is Harriet Leitner, and you and your twin sister Demi turned six this morning! You're having a fancy dress birthday party, and this afternoon you'll be playing Hide and Seek Tip over in the park.... |
Six Gray Rats Crawl Up The Pillow, by Caleb Wilson (as Boswell Cain) Average member rating: A distressing episode in the life of Rinaldo di Gorgonzola. |
Six Shots, by Conor Walsh Average member rating: Six Shots is a Twine-based text-adventure game with a focus on player choice and branching narrative paths. Your cowboy or cowgirl comes equipped with a revolver that can be fired on almost any screen in the... |
Skulljhabit, by Porpentine Average member rating: kind of like Dampe the gravedigger meets Harvest Moon meets Ligotti. |
Sleepless in the Sapphire City, by Coral Nulla A lonely young vampire becomes self-aware while hunting for life in a city of symbols. No graphics nor choices, just links between words—from inside and outside. |
So, You've Never Played a Text Adventure Before, Huh?, by Ryan Veeder Average member rating: Robin Monaghan and her friends explore a creepy house. |
Social Democracy: Petrograd 1917, by Autumn Chen Average member rating: It is March 1917, and the Russian Empire is entering a whirlwind of change. Play as the Menshevik, Socialist-Revolutionary, Kadet, or Bolshevik parties, and decide the future of democracy and socialism in... |
Solarium, by Anya Johanna DeNiro Average member rating: The year is 1954. One year after mutually assured destruction. And I am trying to find you, through memory and alchemy. Not many people know how the nuclear devastation really happened. But we do. We were... |
The Song of the Mockingbird, by Mike Carletta Average member rating: A ruthless outlaw. A kidnapped dancer. A singing cowboy. A long dance of death in the Texas sun. You're unhorsed and disarmed, but you still have your wits and your guitar. You can only hope they'll be... |
The Space Under the Window, by Andrew Plotkin Average member rating: A new, experimental game that has no puzzles but uses only words that change your focus on things, thereby adapting the story. [--blurb from The Z-Files Catalogue] |