The only commands in this game are moving, looking at the room description, checking your inventory, and waiting. The fact that you can't inspect things more closely or take objects that seem useful can be frustrating when you're used to having more control, but it's somehow funny to passively infiltrate this facility by simply wandering around. I definitely recommend making yourself a map-- something I pretty much never do, but this game practically requires it.
I've played this game through about eight times now. The setup is something of a scavenger/treasure hunt through an old antebellum mansion, grabbing antiques while filmed for a reality show. Most non-passive commands cost you fifteen seconds, and you have half an hour to collect items and pass through the foyer with them (or else put them in their special location, which you must guess based on the item and what rooms you've seen). It doesn't take long to reach the end point, and as you learn more about the value of various items, how to access different parts of the mansion, and other factors, you start working on how to allocate your time best. My first playthrough, I ended with about $6000, whereas my most recent I had almost $18000 (still a far cry from the high scores listed in the links).
I wish there was a way to play without the time limitation, just so I could play through the entire game, but I understand why having that sort of gameplay available would cheapen the timed play, since it would be easier to make choices once you had the entire place mapped out, and more room for trial and error on the special locations was allowed.
Did I mention you're wearing a chicken costume for the TV show? You're wearing a chicken costume for the TV show.
I have absolutely enjoyed the experience of playing this game. I'm one of those people who likes mathematical thinking, but who hasn't been in a math class for about a decade, so this is perfect for me because it isn't prohibitively challenging as far as the sort of math you have to actually perform, but it requires you to test things out and think outside of the box as more ways to create numbers become accessible to you in the form of "spells".
There's a charming little plotline with NPCs to provide the story propping up the puzzles, but I'd definitely say this is a puzzles-over-plot game.
If you enjoy logic puzzles and growing a toolbox incrementally, this is a game you should enjoy.