Happy Life Home is a cozy little sci-fi binksi visual novel, where you embody a helper bot designed to prepare a home for an incoming family. By looking through logs, you can learn about their wishes and preferences. And going through the house, you can transform it into an inviting home where they will be able to make tons of memories (which will include you, if you do well enough).
Coupled with a cute beat and very cool graphics, it is a very wholesome experience!
Heaven Alive is a short sci-fi horror-like conversation-sim made in Twine, where you play as an advisor to a warlord. Depending on your choices, the way you address your ruler, you can gain approval points, sending you to one of the three different endings. Along with the highly stylised interface and the stringent background music, the small game can make you feel uncomfortable pretty quick. I think I had the most fun trying to be rude to my boss…
Another Night With The Party is a short text-adventure set in a tavern, reminiscent of D&D games. Seeing your other members involved in different shenanigans, you can pick which of them you’d want to interact, going along or foiling their plans. Though it’s short, it’s pretty fun, and reminded me of the pickles my party got into during a campaign and how we always chose the most chaotic options to push the story forward.
Mud Bourbon is a short Twine piece about saying goodbyes to a loved one. In this mainly one-sided conversation, you reminisce over the life of your companion, Mud Bourbon, who is living its last moment with you. It is pretty emotional… and “horse-girl”-phase me would not have handled this game in the healthiest of fashion.
It was lovely how the prose builds up the heartbreaking tension, leading to that one final magical and tragic bit.
Amber & Myrrh is an interactive piece set in Ancient Greece, inspired by the myth of Pygmalion and Galatea. Weaved like a tapestry, the myth is both a passing sentence and a background against the contrasted tableau of very real women dealing with the objective perception of men, of loving women devoting themselves to each other passionately and wholly against the sculptor obsessive behaviour, the admiration of the person and of the body. It is enchanting and daunting.
A beautiful and lovely piece of sapphic writing.
Star Bearer is an evocative poetic kinetic entry, based on the author’s dream, where you incarnate a person bringing the body of a beloved to their final resting place. Each line is displayed one after the other, as your step move forward to your destination - one after the other. A wish of holding on to the soon departing clashing with the one to relieve others of their burden - the journey ending as expected, as requested, as wanted. Under the sun and the moon, one passing after the other, the prose takes us on this final voyage, with a promise of one day returning.
It is beautiful, both in the writing and interface. And incredibly smooth. Bringing upon a cocktail of conflicting emotions.
The Frightened is a short snippet of a larger mystery project. After an important item has been found stolen, you, as the knight commander of a magical institute, must investigate and interrogate the witnesses. This entry focusses on one of them, which seems frightened of you (understandable with your at-best combative behaviour), but was also first at the scene. There are some little hints about the surrounding setting, with the relationship between the mages and knights, and the maybe questionable treatment of the former. Though there are a few rough edges with consistency, the piece does set an intriguing scene and mystery, one I would love to solve.
strokes is a short kinetic Twine about appreciation for art and artists, especially the ones at the start of their journey. Going through the steps, from the sketches, to the lineart, to the colouring, the prose wants to be calming and reassuring. Coupled with illustrations, the game shows that art can be enjoyable, at whatever level of skills, and that like any other skills, it can be learned with practice and learning. Even if it’s not great art, it is still your art. And that’s awesome.
Summer rain is a micro interactive poems, a gentle break were you looking for one, experiencing a summer rain shower in the comfort of a cozy home. Through a window, while nice and snug, you peer into the distant landscape, finding peace and relaxation. Like the other two entries of this author for the jam, this atmospheric micro piece is so soothing and comforting.
A Bear Dreams of Clouds is a kinetic poetic entry about a bear obsessing over the sky, and the bewilderment of the man observing it. In a few short snippets, reminiscent of a season, the prose depicts the whims of the mammal, peering at the heavens, throwing tantrums when not finding what it hopes, or being distracted with its beauty, all the while the weather rummages through its fur. It was a pretty nice and dreamy entry.