Reviews by MathBrush

less than 15 minutes

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View this member's reviews by tag: 15-30 minutes 2-10 hours about 1 hour about 2 hours IF Comp 2015 Infocom less than 15 minutes more than 10 hours Spring Thing 2016
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The Ship of Whimsy, by U. N. Owen
1 of 1 people found the following review helpful:
A small fantasy ship with three tasks, July 24, 2017*
Related reviews: less than 15 minutes

This game has you explore a small ship full of fantasy creatures like faeries and goblins.

It has one oddly inappropriate part, but nothing else really in that nature.

By visiting the Faerie queen, you receive a variety of tasks, about 3 or 4 in total. Each is a simple fetch-type quest or single action.

The game ends fairly quickly.

* This review was last edited on August 1, 2017
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Dead Hotel, by Comazombie
1 of 1 people found the following review helpful:
A supershort zombie horror game set in a creepy hotel, July 24, 2017*
Related reviews: less than 15 minutes

This is the third comazombie game I've played; the first was a tiny demo with little plot. The second was mostly in German.

This one is a complete, though tiny, game. You are in a room in a hotel with some pretty good colors and styling. It's a multiple choice game using a simplified version of comazombie's previous systems.

It throws in some needless profanity at one point which doesn't really fit, most likely due to the speaker having English as a second language.

* This review was last edited on August 1, 2017
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Craverly Heights, by Ryan Veeder
1 of 2 people found the following review helpful:
A short game with a twist and good source code, July 22, 2017
Related reviews: less than 15 minutes

This review is for the Official Ryan Veeder Weekend Review Salon with Guaranteed Prize.

This Ryan Veeder game had me very confused, and then pleased, then more confused; then I read the source code, nodded, and understood.

You play a doctor trying to help a sick patient named Pauline. You are in a small hospital that is very... unusual, to say the least, in its geography.

The lack of cluing got to me, though, and the strong branching made each playthrough less memorable.

But the twist was pleasant.

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The Narrative of Arthur Gordon Pym of Nantucket, by Ryan Veeder and Edgar Allan Poe
3 of 3 people found the following review helpful:
A fairly well written faintly recalled memory of a fable by Poe, July 21, 2017*
Related reviews: less than 15 minutes

This review is part of the Official Ryan Veeder Weekend Review Challenge with Guaranteed Prize.

In this game, our intrepid author programs an entire game without a single (actually, with A single) glance at the source material.

The source material was, from the recollection, somewhat disturbing, but the retelling is much more disturbing if approached in the right vein. Have you ever faintly recalled a movie, or story, or dream from your youth that deeply disturbed you? I have half-recollected versions of both It and Castle in the Sky that are much more haunting than the original.

That's what this game is; it condenses all of the most disturbing parts of the game. What's disturbing is not the game, but what it reveals about the human mind, about Veeder's mind, about the things that his brain decided to store up for the future.

* This review was last edited on July 22, 2017
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Project Delta, by Emilian Kowalewski (as Comazombie)
2 of 2 people found the following review helpful:
A short demo game of a multiple choice system, July 21, 2017*
Related reviews: less than 15 minutes

I found this system to actually be fairly impressive; you have multiple choice menus, but can check your inventory when you want to.

Unfortunately, this version is just a small demo, with little of the real action you might get in a full game.

Trap Cave, released the next year, had a larger game in the same system.

* This review was last edited on August 1, 2017
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Ninja II, by Paul Allen Panks
2 of 2 people found the following review helpful:
Ninja, plus a dragon, July 18, 2017*
Related reviews: less than 15 minutes

This game is just Ninja I with an extra dragon added.

I don't see how this could possibly not be satire of some sort, especially as Panks released much longer and more detailed games.

It did somehow make me like Ninja I a bit more though...

* This review was last edited on August 1, 2017
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Unraveling God, by Todd Watson
3 of 3 people found the following review helpful:
A compelling mostly linear sci fi story about god and vengeance, July 12, 2017*
Related reviews: less than 15 minutes

In this game, you play a scientist who has been part of discovering suspended animation.

In the game, you discover the true implications of suspended animation, and what it meas for you, for God, and so on.

The game has some sensuality and participatory violence, which are both portrayed in a negative light.

The game is short, and has large text dumps.

* This review was last edited on July 16, 2017
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A Night Guest, by Valentine Kopteltsev
2 of 2 people found the following review helpful:
An entertaining but tricky poem with some interactivity, July 11, 2017*
Related reviews: less than 15 minutes

This game is a poem about a rich lord and the devil fighting. It uses colors and illustrations.

You get a big chunk of verses, and then most actions give you a sentence or two of prose, but the correct action advances the verses.

It was frankly enjoyable, the poem about the english lord and the devil brawling.

* This review was last edited on July 16, 2017
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You Were Doomed From the Start, by Jeremy Carey-Dressler
3 of 3 people found the following review helpful:
A tiny C++ game meant more as a programming demo, July 8, 2017*
Related reviews: less than 15 minutes

This game has you pick a text speed, then color.

It has a parser that understands 10 verbs, most of them like save, quit, etc. It uses 'pickup' and 'use' along with directions.

There are 8 rooms in a grid missing its center. Each room has a key. One room has 8 keyholes.

The author claims this was intended as a simple demo.

* This review was last edited on July 10, 2017
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Threading the Labyrinth, by Kevin F. Doughty
2 of 3 people found the following review helpful:
A keyword-driven short philosophical game based on Minos' labyrinth, July 8, 2017*
Related reviews: less than 15 minutes

This game displays some bold text at the top, and then you pick out keywords from that to type in, which then changes the text.

This is essentially a short twine game years before twine was developed. It has short but intriguing thoughts on the nature of IF games.

* This review was last edited on July 10, 2017
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