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About the Story
Entry in EctoComp 2014.
7th Place - EctoComp 2014
|Average Rating: |
Number of Reviews: 2
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[This game concerns a sadistic kidnapper. Please exercise discretion.]
First Person turns the relationship between the parser and the player on its head, making your interaction with the parser into a dialogue of sorts between a kidnapper and the victim. It's very brief. Details are kept to a minimum, to the point of underimplementation - it sometimes feels more like a proof of concept rather than a full-fledged game that one may be immersed into.
First Person is unsettling once you figure out what's going on, and be warned: there are no happy endings in this one. It's worth playing to figure out what's going on with the parser.
This is an ectocomp game about a confined, frightening story with an unusual viewpoint suggested by the title of the story.
The game does a very good job at splitting up the parser-viewpoint and the player-viewpoint. It's also fairly grim. I enjoyed this game, but as a speed-IF, it had some spotty implementation.
If you enjoyed First Person...
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This is version 3 of this page, edited by RavenWorks on 15 October 2018 at 1:06pm. - View Update History - Edit This Page - Add a News Item