Ratings and Reviews by MathBrush

View this member's profile

Show reviews only | ratings only
View this member's reviews by tag: 15-30 minutes 2-10 hours about 1 hour about 2 hours IF Comp 2015 Infocom less than 15 minutes more than 10 hours Spring Thing 2016
Previous | 2261–2270 of 3700 | Next | Show All


Off the Trolley, by Krisztian Kaldi
1 of 1 people found the following review helpful:
An intriguing slice of life game with troubled implementation, December 4, 2017*
Related reviews: 15-30 minutes

This game has a great premise: you are a trolley driver on a monotonous route who has a plan which is only slowly revealed to the player.

This has all sorts of potential, and the game throws in some interesting characters and narrative twists.

But it has two main issues: one is a lack of synonyms and other implementation errors; and the other is a lack of in-game guidance.

Other than that, I found it a pleasant game, with a surprising ending.

* This review was last edited on December 5, 2017
You can log in to rate this review, mute this user, or add a comment.

All Visitors Welcome, by Bitter Karella
1 of 1 people found the following review helpful:
A creepy but buggy tale about a state park , December 3, 2017
Related reviews: about 1 hour

This quest game has refreshingly original storybuilding. It includes a big pamphlet you can read which does a good job of displaying a 'descent into madness', although I think it could have done better if it left a bit more mystery in the last few pages.

The game has a layout (story-wise) similar to Karella's earlier Night House. You are alone in a building, and something is outside, and you have to figure out what it wants.

I was unable to complete this during Ectocomp. Afterwards, some people commented on intfiction with the solution.

Overall, this was a positive experience once I knew what to do.

You can log in to rate this review, mute this user, or add a comment.

Lost in time, by Gerardo Adesso
8 of 8 people found the following review helpful:
An incredibly hard puzzle twine game with complicated inventory and riddles, November 19, 2017*
Related reviews: 2-10 hours

Some people really enjoy difficult puzzle games, like Fish! or Praser 5 or System's Twilight.

This is the first time I've seen such a game done well in Twine. It is very hard; it has been given a 'nasty' forgiveness rating by the author, and that is completely appropriate.

There are frequent deaths and ways to lock yourself out of victory, but there is a multi-save feature which helps.

The first part of the game is an escape the room puzzle. I thought it itself was one of the hardest twine puzzle I had seen, and I thought it was the whole game, and a longish one at that. Once I escaped, I realized the main game was much, much, much bigger. In fact, the next area was huge, and I thought that was the whole game, and then it opened up into the real game! And there's an epilogue about as long as the first complex.

I couldn't finish, even looking at the source code. This is unfair, difficult, and crazy, so if you're in the mood for something like that, you've found it.

* This review was last edited on November 20, 2017
You can log in to rate this review, mute this user, or add a comment.

10pm, by litrouke
3 of 3 people found the following review helpful:
A fancy symbol-sliding game, November 16, 2017*
Related reviews: less than 15 minutes

This game has you speak completely in symbols.

You are bird, a child living with a single male named Ty. Ty has problems, and so do you.

You communicate with Ty completely in symbols. What this means in-game is never explained.

This story didn't grab me, but the presentation was slick, and it's a game worth replaying. Sometimes technical stuff is enough to impress me on its own; however, the author has a great knack for characterization as well.

* This review was last edited on November 17, 2017
You can log in to rate this review, mute this user, or add a comment.

1958: Dancing With Fear, by VĂ­ctor Ojuel
4 of 5 people found the following review helpful:
A dancing-based historical game in a magnificent setting, November 16, 2017*
Related reviews: about 1 hour

Ojuel is a master of setting, and this is a great game. You play as an former dancer in 1958 in a communist Carribean country. You have to extricate something from a house party, but you don't know what it is.

The game has great storytelling, using flashbacks and conversation to good effect. I see it getting nominated for several XYZZYs.

There were several implementation difficulties, though, because it was sometimes hard to know what verbs to use. A post-comp release that implemented every command response contained in judges' reviews would not take much time, and would add the finishing touches to this already great game.

* This review was last edited on November 17, 2017
You can log in to rate this review, mute this user, or add a comment.

8 Shoes on the Shelves, by Marc Duane
2 of 3 people found the following review helpful:
An odd mix of underimplementation and clever ideas, November 16, 2017*
Related reviews: 15-30 minutes

This was a strange game. It has some great ideas: extricate yourself from a pile of rubble (which reminds me of an old comp game where you start in a pile of dead bodies and have to crawl out). You then explore a small underground complex with a Lovecraftian vibe.

But the game has a lot of implementation problems, leading to numerous judges missing out on big chunks of the game.

I didn't have too much trouble getting out of the pile, like some judges did, but I didn't even so the cabinets or the slicing machine.

Worth trying. I wish it were expanded.

* This review was last edited on November 17, 2017
You can log in to rate this review, mute this user, or add a comment.

The Adventure of Esmeralda and Ruby on the Magical Island, by Marco "Erik108" Anastasio
0 of 1 people found the following review helpful:
A cute little Twine tale of kids on an island, November 16, 2017*
Related reviews: less than 15 minutes

This is a cute little game. You play as two kids who are searching for their pet named Sicomore.

You pick the order to visit three locations, then finish off the last location. So there's not much interactivity.

What makes it charming is that it seems like it was designed around a series of characters drawn and named by children, which I liked. The illustrations are provided in the game.

* This review was last edited on November 17, 2017
You can log in to rate this review, mute this user, or add a comment.

Alice Aforethought, by Hanon Ondricek
2 of 2 people found the following review helpful:
One of the best puzzly web games out there. Surreal Alice., November 16, 2017*
Related reviews: about 2 hours

I beta tested this game.

This is an intense puzzle game, and it has some small graphics, background sounds/music, and timed responses.

This is a tricky, tricky puzzle game. You have to redeem yourself after destroying your father's pocket watch. The game sends you on a journey with several axes: time, space, size, etc.

I like it quite a bit, even writing down a walkthrough for it.

I only give it 4 stars because timed text delays drive me crazy. But not everyone may feel that way.

* This review was last edited on November 17, 2017
You can log in to rate this review, mute this user, or add a comment.

AND WHEN I SQUINT IT LOOKS LIKE CHRISTMAS, by Norbez
1 of 1 people found the following review helpful:
Basically a children's novella with some interactivity, November 16, 2017*
Related reviews: about 1 hour

I could see myself picking this book up and reading it in the library. You play as an orphan who gets sucked into another world by a mysterious stranger.

This other world is an Oz-like fantasy world that is creatively engineered. A long story plays out.

There's not much interactivity to speak of, though there are options scattered throughout. But I liked this; it reminded me of 'pulpy' kids books that I read when I was a teenager, like Deltora quest.

* This review was last edited on November 17, 2017
You can log in to rate this review, mute this user, or add a comment.

Antiquest, by Anton Lastochkin
3 of 3 people found the following review helpful:
A funny short TADS game where you seek out a dozen or so endings, November 16, 2017*
Related reviews: 15-30 minutes

I beta tested this game.

This is a TADS game where you are on a spaceship, and anything you do (for long enough) results in a different wacky ending.

The author keeps you from meeting too many error messages; if you try to do something usually not allowed (like going down when you shouldn't) it justs adapts the game (like having you burrow through the metal). It even includes a battle-ship type game.

It made me laugh, it is pretty descriptive, but it's not polished in some sense that I have trouble grabbing hold of; and I felt confused without the hints.

* This review was last edited on November 17, 2017
You can log in to rate this review, mute this user, or add a comment.


Previous | 2261–2270 of 3700 | Next | Show All