Reviews by Denk

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According to Cain, by Jim Nelson
7 of 7 people found the following review helpful:
A modern classic, March 25, 2023
by Denk
Related reviews: TADS

The premise for this game is excellent, whether you are religious or not. You are travelling back in time to find out what the mark of Cain was. The game mechanics are also great with many recipe puzzles which reminded me very much of the potion brewing in Gnome Ranger so good stuff! The game has a built-in hint system which answered all my questions. To begin with, I wanted to solve all puzzles by myself but at some point I became impatient because I was very eager to read the ending so I was less patient than usually. So I looked at the hints a few times. However, I never felt the game was unfair though at some point you need to refer to a part of some machinery which was in the protagonist's plain sight but wasn't mentioned unless under very specific circumstances (the spout) so that small bit could be improved.

Parser/Vocabulary (8/10)
Pretty good parser with a few strange responses but that happens rarely.

Atmosphere (9/10)
The writing is really good without being too verbose.

Cruelty: Merciful
I think you can never bring yourself in an unwinnable situation in this game.

Puzzles (9/10)
Great, satisfying puzzles.

Overall (9/10)
This may become a modern classic. It is a great game.

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Head Case, by C. Scott Davis
2 of 2 people found the following review helpful:
Small amnesia puzzler with a twist, March 13, 2023
by Denk
Related reviews: Inform

This is a fairly small but fun puzzler. You start out in a waiting room with a barred door and only direct access to one more room. The premise, which you will understand later, is an original take on a more common plot. The writing is terse but I think that is fine for this kind of game. So if you like puzzles and small games, this is a nice diversion for perhaps an hour or less if you are experienced in puzzle solving.

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A Party to Murder, by David Good
1 of 1 people found the following review helpful:
Interesting murder mystery despite a few niggles, March 8, 2023
by Denk
Related reviews: Adrift 4

The fact that Adrift 4 games now can be played very well online with the Parchment interpreter has given me new energy to play and review these games. I played this quite a while ago though.

This is a pretty good mystery game where you must find evidence on who is the killer at a party, otherwise you will become the main suspect.

The game has a few issues but nothing critical. The only "puzzle" I didn't like was that I had to:(decrypt with www.rot13.com)
CHG GUR OBBXF BA GUR NCCEBCEVNGR OBBXPNFRF
Before I could do something hardly related. That wasn't very logical.

Otherwise, puzzles were fair and the game includes a walkthrough if you get stuck.

The game may require that you have a bit of experience with text adventures, but if you have that, there are no real technical problems. For instance, books couldn't be referred to as a book, e.g. GET BOOK wouldn't work, you would have to type e.g. GET RIGGING BOOK. Not really a problem as you will quickly find more books and you would have to be more specific on which book you want to read anyway. Stuff like this may annoy some, but not me. Also, the game accepted the use of "it" in a few places. However, sometimes using "it" gave a different response than using the noun, which is of course a problem but that didn't happen very often (may happen often in Adrift 4 games, I am not sure).

Despite these few niggles, it was quite entertaining. I hope to play more of David Good's games soon.

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ANDROMEDA 1983, by Marco Innocenti
6 of 6 people found the following review helpful:
Great atmospheric retro game, March 6, 2023
by Denk
Related reviews: Inform

I have tried to beat this retro style Glulxe text adventure several times but got away from it, despite the highly atmospheric graphics and music. However, I recently completed the bigger ambitious "Andromeda Awakening - The Final Cut", also by Marco Innocenti, which Andromeda 1983 is based upon, though there are several differences in the puzzles. Still, a puzzle which prevented me from completing the game earlier, could be solved quite similar to how it was solved in "Awakening". Sometimes when I have been stuck, I am sometimes disappointed but this was not the case here. The game has only few but brilliant puzzles, both some easy ones and some tough ones.

Parser/Vocabulary (Rating: 8/10)
I understand that the author wanted a simple parser like the non-Infocom games in the 80s but there are left some modern conveniences in the parser as it would be too much trouble to remove them. So a better parser than intended!

Atmosphere (Rating: 10/10)
Perhaps the best thing about this game is the atmosphere. Brilliant pixel art and C64-like music tune full of suspense. The text is brief but sufficient.

Cruelty (Rating: Merciful)
It is my impression that the game cannot be unwinnable but it might be possible to deliberately break important objects - I didn't investigate that.

Puzzles (Rating: 8/10)
Some pretty good and fair puzzles, both easy and tough puzzles.

Overall (Rating: 9/10)
This is a short but very good game if you like games with a retro vibe.

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NEST, by Ryan Veeder
6 of 6 people found the following review helpful:
Short, surreal and great fun, March 2, 2023
by Denk
Related reviews: Inform

This is a short game for day two of #EnigMarch and was made in seven hours but is surprisingly fun despite having no testers. I did find one "game-helping" bug so it became too easy to reach the ending but the bug has now been fixed so it seems to be solidly coded.

Subsequently I managed to finish the game in the intended way. This may be a simple game and the puzzles are fairly easy but it is well written and highly entertaining.

NB: I always rate games relative to their length so rated as a short game, this is absolutely great!

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Unauthorized Termination, by Richard Otter
4 of 4 people found the following review helpful:
Very original sci-fi game where you are a robot, February 23, 2023
by Denk
Related reviews: ADRIFT 4

This game starts out with an atmospheric introduction which later on is replaced with some intendedly cold descriptions in a world consisting of robots. Still, there is something more underneath some of the NPCs apparently insensitive personalities.

This sci-fi game is pretty well constructed, except perhaps some difficulties near the ending and a bug that could make objects disappear unintentionally - in other words, don't put anything on the Interrogator (an object called "interrogator).
[And don't play with the Adrift 5 interpreter as this is an Adrift 4 game and the game will be unwinnable when played with the Adrift 5 interpreter due to compatibility problems]

Parser: 8/10
I had no guess-the-verb situations. My only trouble with the parser was som ambiguities. They turned out not to be important to the puzzles but the player can't know that for sure, before they complete the game.

Atmosphere: 7/10
The introduction was very well written and sets the tone but later the intended coldness of the robots take over. Still, it can become very sterile. There are some indications of feelings though, once in a while.

Cruelty: Polite
Perhaps polite? I think it is possible to run out of battery, if you don't recharge often, but it didn't happen to me, so I am not sure.

Puzzles: 7/10
Several good puzzles, though a few seemed a bit confusing, especially near the end. Near the end I needed a hint and typing HINT gave me exactly the hint I needed. So the hint system appears to be well constructed. Most puzzles are about information so TALK TO characters and ASK ABOUT is very important. But near the end it seems that the author could not anticipate all the different orders in which things could be done, so some of the responses seemed a bit off.

Overall: 8/10
Overall a good game with a few technical issues and design issues but nothing critical.

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Out of the Limelight, by Jonathan Scott and Stephen Boyd
4 of 4 people found the following review helpful:
Fun ZX Spectrum crime game from 1992, February 21, 2023
by Denk

This is an interesting crime game which takes place in 1886 following some events in a theatre where you are an actor. It is one of the many Zenobi games that the late John Wilson made available through his blog. However, many of these games come without the original instructions. It is my impression I was missing some important information for this game too but still I managed to enjoy it with some help from the walkthrough on CASA as well as the small introduction that can also be found on CASA. Still, I felt I was missing some information about the characters you encounter later in the game to properly understand the plot. But 95% of the puzzles were nice and could be solved without this information.

Parser/Vocabulary (Rating: 7/10)
I am not so experienced in PAW games as I used to have a C64 in the 90s but I have started to play many with a Spectrum emulator. Luckily, the walkthrough gives some general parser advice before the spoilers: You will need both quotation marks and periods and use commands of the type (fictive example):
>say "go up. take painting. go down" to jack

So in this sense, the parser is pretty advanced. On the other hand, there were many guess-the-verb situations. Guessing the verb was to some extent part of the fun back then, so the player didn't solve puzzles accidently. However, at least one puzzle I would never had guessed even though I had the right idea (rot13.com): fvyrapr evsyr

Atmosphere (Rating: 8/10)
As most 48k Spectrum games the descriptions are short but in this game sufficient for a fitting atmosphere with a focus on puzzles.

Cruelty (Rating: Cruel)
Often you can continue until to the next "scene" without the needed objects. However, this was common back then and the game is not very long so often the player will suspect that they might be missing an object and therefore play the previous parts of the game again if they are stuck.

Puzzles (Rating: 8/10)
There were some good, original puzzles, some involving timed events as some events happen at certain times. There is a watch in the upper right corner which ticks away if you are too slow. However, if you start writing a command, the clock stops until you have finished your command. At least one puzzle I wouldn't have guessed without the walkthrough, perhaps because I didn't have all the original instructions.

Overall (Rating: 7/10)
This was an entertaining game. It was probably even better if I had understood the plot fully but I didn't. Still I enjoyed it.

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Beyond the Tesseract, by David Lo
3 of 3 people found the following review helpful:
Very original game from 1983, February 20, 2023
by Denk
Related reviews: Custom system, inform

This is what you get if you cross a Scott Adams adventure with an abstract math/physics adventure. The parser is primitive but consistent (verb+noun, only 4 letters of each word matters) and fast (running an Atari ST emulator at 32MHz - at 8MHz the text is slightly delayed). However, a z-code version exists.

Most puzzles you don't need to understand 100% to solve, as you will usually have an idea of what to do. For instance, you may come across a Riemann Zeta Integral. If I ever learned about it, I have forgotten about it, but knowing it was an integral was sufficient to have a hunch of what to do so I did manage to solve the corresponding puzzle.

For me, the difficulty level was just right but I think some of the optional puzzles I could never have solved without some knowledge of e.g. superconductors and electromagnetic fields. Luckily, being an electrical engineer helped me a lot here. However, if you allow yourself to google the concepts you come across, you will probably have a chance of solving all puzzles anyway.

Overall, a highly enjoyable and original game.

Parser/Vocabulary (Rating: 7/10)
Primitive but consistent, fast and has several synonyms for verbs. My only caveat on the Atari ST is that there is apparently no LOOK / REDESCRIBE command so if you want to see the location description again, you must leave the room and enter it again.

Atmosphere (Rating: 8/10)
The surreal atmosphere is very convincing. The writing is terse as can be expected from a game which originally was an 8-bit game.

Cruelty (Rating: Merciful)
I don't think you can make the game unwinnable.

Puzzles (Rating: 9/10)
Some fun, fair puzzles, though the perceived difficulty will depend very much on your scientific background, thus it may seem unfair to some people.

Overall (Rating: 9/10)
A surprisingly fun game, considering it was designed in 1983. Some scientific background may be needed to enjoy it fully.

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Achtung Panzer!, by Larry Horsfield
2 of 2 people found the following review helpful:
VERY short Adrift game but well researched - german WW2 perspective, February 4, 2023
by Denk
Related reviews: ADRIFT 5

(played online with the old clunky WebRunner for Adrift games - refresh your browser!)
First a heads-up: Notice the command VOCAB. It lists 12 words. These verbs/prepositions are more than necessary to complete the game, when applied on the right objects / directions. So even though a few of the commands are not common nowadays, please look at this VOCAB list and you will find that the game isn't that hard after all.

Now on to the review, starting with a disclaimer: I beta-tested this game. I should also mention that this is a VERY short game but if you don't use the VOCAB command, it may take a lot of time to solve it. It can theoretically be solved in seven moves though.

You play the role of a German tank driver during WWII and you are approaching Kidney Ridge when you are attacked and all your crew mates are killed. You must now escape and flee the area. I must warn you that the descriptions of your dead crew mates are a bit detailed.

If you want excellent puzzles, this game isn't really of much interest. However, if you find the detailed descriptions of all the machinery and weapons interesting, I can tell you that it is well researched and described.

You may also find a challenge in getting 100 points as you can complete it with as little as 60 points. I managed to get 95 points. And you can disable the turn counter if you think it is too frustrating to die over and over until you find a way out of the tank.

An interesting game if you are in the mood for a short game from a different perspective.

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Improv: Origins, by Neil deMause
2 of 2 people found the following review helpful:
Bugged but excellent puzzles and very funny, January 31, 2023
by Denk
Related reviews: Inform

This is a very funny, puzzly, one-room parser comedy. However, it is also very hard and in the version I played, I had to work around a bug.

I rarely give a game with a significant game breaking bug five stars. In this case I made an exception because I realized that it was a bug and managed to work around it. Also, the author should be working on a 3rd version and I completed the 2nd version after having given up on the first version. So I think it is a shame if such an excellent game will be forgotten because the author didn't fix the bugs in time for ParserComp, even though the author is of course "responsible" (no one got hurt I suppose). In addition there are some other bugs which may require you to restore an earlier save, but they are quite obvious. So save often.

So if anyone found the game disappointing during ParserComp I understand.

I just think that this game is a real challenge: You start out with some rather easy puzzles and they gradually get harder, really hard. The hard ones are only very subtly clued but they are clued. But if you do not notice the clue you may have to start over to realize it - not sure, didn't investigate that issue.

Unless you are in a hurry, you might as well wait for the third version which hopefully takes care of those bugs and you will be playing an excellent parser comedy, assuming you love hard puzzles. However, knowing that there are bugs will probably make you notice it and quickly experiment to see what is triggering that bug. To me, the puzzles were great and the humor very funny so it was worth it to work around that bug.

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