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Witch's Girl

by Geoff Moore profile

Humor
2013

Web Site

(based on 17 ratings)
2 reviews

Game Details

Language: English (en)
First Publication Date: April 2, 2013
Current Version: 1
License: Freeware
Development System: Twine
Forgiveness Rating: Merciful
IFID: Unknown
TUID: zp26o8weiphxjlby

Awards

Nominee, Best NPCs - 2013 XYZZY Awards

1st Place - Spring Thing 2013

Editorial Reviews

Pissy Little Sausages - Spring Thing ’13 — Mostly Useless’s Witch’s Girl!
Okay, I just opened this game, and it is basically already adorable.
hee hee Lydia Dragonbottom
You reach the end of the corridor, where you are surprised to find a gigantic spider wearing a tatty burnished crown and sitting on a frayed satin pillow. Could this be the fabled spider king?
SPIDER KING IS TOO CUTE
CAN’T EVEN HANDLE IT
PLEASE SEND OXYGEN BY EVENING POST
See the full review

Emily Short's Interactive Storytelling
Spring Thing 2013: Witch’s Girl
It’s a light-hearted fantasy puzzle game with tropes from fairy tales and children’s fiction. Structurally a bit reminiscent of Andrew Plotkin’s puzzly multiple-choice fanfic Bigger Than You Think, Witch’s Girl rewards playing back through previously visited branches of a CYOA tree with new knowledge; it leverages Twine’s variable-tracking abilities to open up new avenues from certain pages. Illustrated with childlike drawings, it looks and feels different both from parser IF and from many of the blue-and-black Twine games recently released.
See the full review

paean to wanderings
We're firmly in Worst Witch / Harry Potter territory. The main character's name is Oblivia (definitely points there), and the whole thing has a heavy dose of lampshading. We're in fantasyland, but it's a very English fantasyland.
See the full review

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Member Reviews

5 star:
(3)
4 star:
(10)
3 star:
(4)
2 star:
(1)
1 star:
(1)
Average Rating:
Number of Reviews: 2
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3 of 3 people found the following review helpful:
The Arc of the Coven, April 30, 2013
by Sam Kabo Ashwell (Seattle)

Witch's Girl a browser CYOA framed as a children's story, and combines gently snarky humour, simple but charming illustration and a turn-to-page-N conceit to suggest a picture-book. Two small girls, Oblivia and her best friend Esme, encounter a witch who directs them on a time-travel adventure to save their (slightly hazily-defined) fantasy world.

The emphasis here is rather more on the adventure part than the saving-the-world part; in a few important respects the story resembles a game of make-believe more than a work of authored fiction. The long-arc plot is conspicuously an excuse to run around and have adventures, and is often temporarily forgotten in favour of more immediate distractions. There's a pleasantly childlike focus on the cool stuff that's happening now; but there's also a certain snarkiness about the whole enterprise that gives it a more disaffected grown-up feel at times.

Structurally, a degree of puzzle difficulty is added by a time-travel mechanic; in order to find items to solve gateway puzzles and advance to the next stage of the central plot, you need to use the witch's cauldron to travel back to earlier points of the plot and choose alternate paths. This means that you have to consume most of the game's content in order to win. Towards the end this devolves into lawnmowering through all the options, but it's less annoying than it could be; finding the last few items took about the right amount of time, as far as I was concerned.

My feeling was that it could have benefited from a little more use of state; it's a game about collecting items that doesn't have an inventory, which can make it a little hard to keep track of things. And it'd have been nice if there had been slightly more illustrations, more evenly distributed through the text. But overall, a pleasant experience.


1 of 1 people found the following review helpful:
A web game with a classic CYOA-book style about witches, February 4, 2016

This game is cute, and intricate, and illustrated with whimsically primitive but talented drawings. It is the story of two friends in a magical world who go on a quest to save the world.

Like the PDF game Trapped in Time or the Twine game You Will Select a Decision, Witch's Girl uses page numbers and 'Turn to page ...'. About a fourth or a fifth of pages have an illustration.

The game is quite intricate; it has an inventory system and a time travel system, and much of the game consists of using time travel to obtain various items and revisit different areas. I would budget a significant amount of time to play it (1-3 hours).

Excellent game.


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Polls

The following polls include votes for Witch's Girl:

Your Favorite/Best Twine Games by thecanvasrose
1. Please leave a description with your vote and tell me what the game is/why you like it/etc. 2. Free to play games preferred. 3. I'm interested to see what's new or less well known.

Games centered around a "groundhog day" loop by Merk
Two that come to mind, which I haven't played in years and may be remembering wrong, are Moebius and All Things Devours. Games with fail states, by their nature, fit the bill from a mechanical level, but I'm curious about games where...

For Your Consideration: Games from 2013 that should be nominated for the XYZZY Awards by Molly
There were a lot of great games released in 2013, and now that the XYZZYs are coming up, it seems like a very good idea to take a poll of all the games from last year people would like to see nominated. The management has asked that we...

See all polls with votes for this game




This is version 5 of this page, edited by Mostly Useless on 7 November 2021 at 12:59pm. - View Update History - Edit This Page - Add a News Item