This game is cute, and intricate, and illustrated with whimsically primitive but talented drawings. It is the story of two friends in a magical world who go on a quest to save the world.
Like the PDF game Trapped in Time or the Twine game You Will Select a Decision, Witch's Girl uses page numbers and 'Turn to page ...'. About a fourth or a fifth of pages have an illustration.
The game is quite intricate; it has an inventory system and a time travel system, and much of the game consists of using time travel to obtain various items and revisit different areas. I would budget a significant amount of time to play it (1-3 hours).
Excellent game.