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About the Story
A tutorial in which a genie teaches you the basics of a simplified version of LISP.
11th Place - 2nd Annual Interactive Fiction Competition (1996)
An introductory course in the Scheme programming language (a dialect of Lisp) presented as a text adventure - or, to put it another way, a Scheme interpreter with a wee scrap of text adventure wrapped around it. Since it's Z-code, and the first Z-code games were written in another Lisp variant, there's an odd circularity to it all. Not all of Scheme's syntax is represented, but it's still a good show-off piece. Hardly interactive fiction, though.
-- Carl Muckenhoupt
Although "Lists" barely scratches the surface of Scheme's capabilities, I was surprised by how much functionality was crammed into such a small program, particularly with the ease-of-use features. Even if you complete all of the sample exercises within the two-hour time limit, there's plenty more to come back and investigate afterwards.
-- C.E. Forman
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An interactive LisP programming tutorial made into an IF piece, September 18, 2015
Programming tutorials tend to be boring, but not this time. First, play a few rounds of classic IF to wake a genie, and then he will decide to play the role of a teacher.
Internally, there isn't much to this piece, which is why the file size is relatively small. But trying your hand at introductory LisP programming and then having an NPC check the results each step of the way makes it surprisingly fun.
In this game, you have a manual, a computer, and a genie. The genie gives you a programming task in LISP, which you must then try to complete. The genie then tests your code, and gives you feedback.
I enjoyed the game, getting up to the SUM command before quitting.
A good game for those interested in learning a computer programming language.
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(Created 24-Jul-2020) Philosophy: 1. If a game only has 5-star ratings, it is because the game hasn't received enough ratings. 2. Games with few ratings can still be among the best. 3. Sometimes the average score is the best metric. The...
PollsThe following polls include votes for Lists and Lists:
Solved without Hints by joncgoodwin
I'm very interested in hearing truthful accounts of at least somewhat difficult games (or games that don't solve themselves at least) solved completely without recourse to hints, walkthroughs, etc.
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Some puzzles--like chess problems or sudokus--can be difficult even though you know all the rules. I'm looking for IF games with this kind of puzzle: you can get to know the rules by simple exploration, and then you still have to solve...
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