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About the Story
You're guilty until proven innocent.
The puzzles are generally well done, but it suffers from a lack of vividness, and a lack of feeling that you're really there. [...] All in all though, Suspect remains a very solid effort, and well worth a play through.
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This type of Infocom can be really frustrating and I know a number of players who get bored with the gameplay. The reason is that it is tempting to ask characters about others and to try to follow suspects about and this approach gets nowhere. If you follow Veronica your path is blocked until the murder has taken place, so you need a different strategy. [...] This is an old style Infocom which is text-only with no hint facility, but I wish they still made them this way.
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Suspect is an Infocom mystery game. It resembles Deadline more than Witness or Ballyhoo. You are at a party with a large crowd of people, and you are set up for the murder of the hostess.
This game features a large number of NPCs with independent actions. You have to figure out who committed the murder, and we, and who helped them.
Overall, it seemed difficult, but I just used a walkthrough after playing around a bit. I don't enjoy replaying long games over and over, (except for Adventure and Zork I, where you really just need to optimize your lantern use). The story was fun, and I enjoyed the feelies.
The game does give you clues on the actions you need to perform, usually by seeing something happen and saying to yourself "Oh! If I had done such and such EARLIER, I would have been fine!"
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