| Average Rating: Number of Reviews Written by IFDB Members: 7 |
Hey i wanted to leave a review to express how much this game kept me interested. I really struggle to find text adventure games that don't have too much reading in order to progress. I also get bored really easily but this game kept me occupied for a long time, unfortunately life pullls me away from my keyboard but i have saved and will come back and play more XD
In this game, you run a 1940s theme restaurant, full of amusingly awful items, a band playing non-stop, and a toilet that's more high-tech than a good portion of your kitchen utensils. You are tasked with appeasing a food critic to save your restaurant. Everything that goes wrong can, in a really slapstick comedy way that lends itself to fun puzzles. The scope of the game is well-contained, mainly just focusing on finding things you need to serve your meal, and there's only a handful of rooms.
The quality and frequency of the jokes is the high point of the game. I tried a bunch of different actions and searches, even when I knew they wouldn't work, just to see the responses. Even the name of the restaurant ("Mack n' Geez") made me laugh when I first read it. I also like the added variety for messages that'll show up a lot, such as taking an item or running into a wrong exit. The descriptions of the rooms also change accordingly during the last part of the meal, to reflect the chef's mood. I think I ran into a bug near the end of the game, where (Spoiler - click to show)I couldn't reach for the lobster even though I ran the other two customers out and Mrs. Davenport was distracted, but I still enjoyed it. If you want something light and quick, check this out.
- k42write, October 28, 2023
This was another one I really got a kick out of, and thus, will have a shorter review than some of the others.
Gourmet is an enjoyable little evening in a gourmet restaurant that has you preparing dishes, dealing with customers, and generally having a great time. It's a game that, initially, I thought I wasn't going to enjoy. I thought I would find the tasks mundane, and too much like real work for my liking, but that turned out not to be the case.
There are a few oddities with some actions taking place behind the scenes, as it were, or fairly innocuous actions triggering a whole bunch of other things to happen. That wasn't too bad once I got used to scanning the text carefully to be sure I didn't miss everything that had happened.
Another oddity was the stack of first aid kits in the supply cupboard, which can't be referred to as 'kit' or 'kits' but only as 'bandages' or 'stack'. It led me to believe they were just scenery for quite some time.
And then the syntax for getting the sheet music out of the glass frame in the toilet was a little frustrating, as the game didn't recognise the word 'frame', so I couldn't 'smash frame'.
A few other line break oddities showed up as well, and the endgame looked like it was missing an rtrue to abort a default response, but otherwise, this was an enjoyable little game.
Author Encouragement:
I don't have a lot to say here. I think a little more beta-testing would be good, and would iron out a few of the formatting and synonym irregularities, but overall, a very enjoyable and well-written piece.
Scoring:
W: 4
The writing was great, with a good sense of how to impart the comedy of various situations without being heavy-handed. A nice treatment of the action scenes as well, which seem to fall flat in a lot of IF.
A: 4
I really loved going through the tasks required in this game, and really got the feeling I was running my own restaurant. I could feel the danger of having the whole evening crash down around my lovely chef hat.
B: 3.5
The score is a little lower here, just for a lack of extra synonyms and verbs, as well as the linebreak and formatting issues. I also had a little bit of an issue with the extended actions triggered as a result of some of my actions.
E: 4
I loved this one. Definitely one of the best I've seen so far. I think shadows on the mirror just, and only just, edges Gourmet out because of shadow's more polished feel.
WABE score: 7.75
- Wanderlust, August 3, 2017
Gourmet is a fairly well-known game that succeeds in slapstick comedy while having some pretty hard puzzles.
You are a chef having a disaster of a night as a well-known critic comes to your restaurant. You have to pass a linear sequence cell of challenges to have a good review.
The game felt uncomfortably complicated when I started, but then I realized that you should just follow directions at first and not stress about all the stuff. As you go, the game teaches you more about you restaurant and the system.
Then it dumps you into one very hard puzzle that includes a lot of talking and psychological work on both humans and a crustacean. This puzzle is very difficult.
I enjoyed the game. I could not finish, due to the game having a weird error with serving the final course, but I would put this game in the top 20% of all games.
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