Absence of Law

by mathbrush profile

Science Fiction
2017

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5 star:
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Number of Ratings: 44
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- aluminumoxynitride, March 10, 2024

- Max Fog, January 25, 2024

- TruePikachu, January 8, 2024

Dhakajack
Review: Absence of Law

This is an ambitious work: multiple levels of interaction, several shifts in player POV, lots of rooms, NPCs, and puzzles. Despite its size, it has been meticulously proofed and tested...

With everything packed into this game, it is amazing that it played as well as it did, and speaks of time spent on making sure that puzzles were clued and objectives clear, both on the part of the author and play testers. I found a couple puzzles either finicky or laborious, but that could also reflect my own self-inflicted difficulties in how I approached them.

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A Colossal Adventure

In the ending acknowledgments, the author mentions that the puzzles are meant to be a sort of greatest hits of their favorite IF puzzles, which is definitely not a bad thing. There’s some well-executed classics here, like assembling parts of a language you don’t quite understand, mixed in with equally pleasing new tricks, like sorting a list of randomly generated objects into categories. Everything in the game is controlled through remote commands and viewed through cameras, which both puts a new spin on things as there’s no traditional inventory management, and eliminates guess-the-verb problems as all of your possible commands are easily listed at any time.

This is not just a puzzle game, though. The story holding it together is fairly slight, but entertaining and well written.

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- elysee, April 24, 2023

- egostat (1st Level, Abyss), April 14, 2023

- rextrex, April 13, 2023

- WorstPunk, April 10, 2023

- VanishingSky (Nanjing, China), December 12, 2022

- rivergrace21 (East Coast USA), September 9, 2022

- Guenni (At home), August 10, 2022

- Kinetic Mouse Car, August 1, 2022

- Next_Stop_Willoughby, December 10, 2021

- nosferatu, May 31, 2021

- William Chet (Michigan), May 21, 2021

- Chin Kee Yong (Singapore), April 6, 2021

3 of 3 people found the following review helpful:
A great blend of future and past, January 26, 2021
by Luihum (Brazil)

Absence of Law is different from your usual IF. Instead of your character in the story being physically present in the game world, DaedalOS, an AI operating system controlling Stygicorp, the lab where the game takes place, also takes the role of the parser.

Even with AI operating systems and brain backup units, the mostly three-character commands bring a feeling of nostalgia.

The story is divided into three main independent sections. The game doesn't seem to have unwinnable states, and there's plenty of easter eggs. The music is one of my favorite aspects of the game.

It is very immersive; even supposedly out-of-world commands have in-world explanations, and nearly all error messages have been replaced with appropriate messages.

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- TheBoxThinker, January 25, 2021

- Andrei Pambuccian, October 23, 2020

- Sammel, July 11, 2020

- okcockatoo, June 15, 2020

- kierlani, May 9, 2020

- Zape, April 28, 2020

- Bartlebooth, February 17, 2020

- leycec, November 6, 2019

- elias67, October 14, 2019

- pieartsy (New York), June 20, 2019

- Jacoder23, May 7, 2019

- JoQsh, January 21, 2019

- Laney Berry, September 29, 2018

- IanAllenBird, September 23, 2018

- Sobol (Russia), May 28, 2018

- dgtziea, May 9, 2018

- DocDoe, May 3, 2018

- Storysmash, April 13, 2018

- Stas, March 30, 2018

- Xavid, November 17, 2017

- tekket (Česká Lípa, Czech Republic), November 17, 2017

- Karl Ove Hufthammer (Bergen, Norway), November 17, 2017

- Spike, November 16, 2017

- sushabye, November 7, 2017

- Pegbiter (Malmö, Sweden), November 5, 2017

- E.K., October 25, 2017

2 of 4 people found the following review helpful:
Blew me away, October 20, 2017

This was my first IF experience, and it blew me away. Very immersive, not too difficult, and, best of all, fun!

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5 of 5 people found the following review helpful:
How to constraint a parser and give 3 games for the price of 1, October 8, 2017
by Marco Innocenti (Florence, Italy)

Absence of Law (which title needs to be discussed, too), is a technically perfect game, where the player needs to use a custom command line to achieve extreme results. Most of the action is given through a set of three-letters custom-commands and by looking at nested things. The interface (in the online-playable version) is customized too, and offers music as a background, a thing that I've been missing since the days of Castle of Terror (in the Eighties!).

AoL is fun to play, hard and soft here and there, and also very nice to read. It's a story that needs to be told, while keeping all the puzzles that make IF such a fantastic trip, when done properly.

There are a few drawbacks, but those are minor and strictly personal, so they won't remove a single star from the overall rating.

The language puzzle, and partly the cloning puzzle, had me fear I had to drop the game. While the latter is just a matter of trial-and-error, the former proved too hard for me. Probably, the experience was ruined not by the puzzles themselves but by the lack of time for the IFComp scope and by the availability of a walkthrough, which I reverted to too easily.

The music was precious, but sometimes a bit off. I expected it to be ghastly and in Minor, while it too often sounded like merry jingles. This links to another problem (which I admit is only in my mind): much of the content is about dystopian concepts. Although the game is referred to as "comedy", I think the fun fest at the end broke the 4th wall to me. I would have preferred a grimmer closing.

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