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| Average Rating:  Number of Ratings: 11 Write a review |
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- Vulturous, May 31, 2022
- Zape, September 2, 2021
- FloatingTurtles, March 24, 2021
- wisprabbit (Sheffield, UK), June 3, 2020
- tekket (Česká Lípa, Czech Republic), May 28, 2020
- Dawn Sueoka, May 12, 2020
5 of
5 people found the following review helpful:
A lengthy procedurally generated space exploration game on a grid, April 9, 2020This game is one of the most interesting of Spring Thing. You have to explore a 4x4 grid of planets, with 4 'safe' planets in the middle, 8 dangerous planets on the edges, and 4 really dangerous planets in the corners (at least, that's how I interpreted it).
The writing is grounded in the pulp sci fi of decades ago, and has a lot of tropes from an older time, like 'impressing the natives' and taking treasures from their holy sites back to your society's museums.
The gameplay has a good rhythm of exploring, buying and selling, kind of reminiscent of Fallen London.
I really enjoyed this at first, but on each of my playthroughs, I hit a kind of wall at the end where I knew exactly what I needed to do but the resources seemed like a lot to acquire. There are some shortcuts (like special ores giving tons of crystals), but I felt each time like the interesting content ran out before the final quest did.
However, that might be due to my timeline in playing every game. Perhaps if I took it at a more leisurely pace it wouldn't be a big drawback, and I don't know if the author should change it.
- Denk, April 4, 2020
- Schinder, April 4, 2020
- jakomo, April 3, 2020
- Sobol (Russia), April 3, 2020
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