Have you played this game?You can rate this game, record that you've played it, or put it on your wish list after you log in. |
The story so far...
Kuel was an ordinary kangaroo. Normal for eating pizza, drinking beer and the occasional killing spree - the Australian Dream. A perfect life. But it was too simple, too dang ordinary to stay that way and fate made sure his life shattered into pieces.
Yes, Kuel’s pouch broke...
Maybe it was the giant pack of beer, maybe it was the firearms or maybe it was the cannon balls...
But, Kuel didn’t know how to sew...
The ultimate humiliation, Kuel became a reject of society.
Kuel arrives in town, hoping to find an answer...
You are Kuel...
You play a kangaroo that has broken its pouch and has to find a new one. The gameplay consists of wandering around a small Australian town. Why the game is called When Beer Isn't Enough is never explained.
The game has many random elements. Not absurd or illogical but... random. There seems to be some model of viewing the world here that quite doesn't fit the norm. At times you have to read the sentences a couple of times through before seeing their intended meaning. The cause is often followed by a non sequitur effect and this is probably unintentional. In gameplay this means you can't have even a short term plan ("if I do X, I can then do Y", or even "I should now do Z") because solving a puzzle results in the game advancing completely unpredictably.
I could probably make a decent guess at what the author's age was when the game was written. The humor relies on urine, fat people and body parts exploding or catching fire. The prose is blunt and conveys a sense that the author has a vivid imagination but lacks the skill to express it in writing.
On the plus side the game has some strange appeal to it that kept me playing until I ended up in a deadlock (but not enough to restart and play again). Maybe it's because every time you do something right the game advances significantly, which makes solving puzzles very rewarding.
Games I've Designed Cover Art For by J. J. Guest
As well as writing games, I enjoy making cover art for them. This list includes all the games I've designed the cover art for. The top four covers on the list are my favourites, and I'd like to do more in a similar vein. If you have a...
Australian Setting or Characters by Rhetta_Lynnea
I've played several good games with Aussie characters or setting, and I was wondering if there are any others. It doesn't have to be the main focus of the game, just a little extra colour.
Hilariously Bad IF games by american00b
Earlier today, I felt like playing an Interactive Fiction game that is the literary and stylistic equivalent of such masterpieces as Birdemic and The Room. I still have that feeling, so if you find anything like Plan 9 from Outer Space...