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Showing All | Show by Page - OtisTDog, December 22, 2023 - k42write, October 28, 2023 - gattociao, September 19, 2023 - Edo, August 17, 2023 - Bloxwess (Bellaire, Texas), November 10, 2022 - TheBoxThinker, January 22, 2022 2 of
2 people found the following review helpful:
Economic system satire, October 28, 2021by G. Faregan The goal is to turn the capitalist town (Goldwater avenue etc) into a communist paradise by performing the tasks on your to-do list. The puzzles are pretty standard text adventure style and can be annoying, but the solutions are pretty funny. One of my favorite games. Note: you don't need to be a communist to enjoy this game. Was this review helpful to you? Yes No Remove vote | Add a comment
- Zape, March 30, 2021 - Durafen, June 20, 2020 - Guenni (At home), June 7, 2019 - Stian, February 14, 2019 - AKheon (Finland), September 30, 2018 - getlostdont, January 18, 2018 - beriaearwen, October 11, 2017 - Laney Berry, May 18, 2017 - ifMUD_Olly (Montana, USA), April 21, 2017 - SciFinn (Alberta, Canada), December 14, 2016 - E. W. B., March 19, 2016 2 of
3 people found the following review helpful:
A short-to-mid length silly communism game, February 3, 2016by MathBrush In this game, you are Commissar of the communist party in a capitalist town. You are given a series of tasks to accomplish to promote the cause of the communist party. Was this review helpful to you? Yes No Remove vote | Add a comment
- verityvirtue (London), December 12, 2015 7 of
7 people found the following review helpful:
Not revolutionary game design, but so what?, March 16, 2015by Andrew Schultz (Chicago) PGRTAG was one of the first games I played when I came back to text adventures and judged for IFComp 2010. It doesn't seem to break any theoretical ground or have grand arguments. It would be easy to disqualify as dashed off, and I suspected once I saw ten or so games like this, I wouldn't be so high on it. Was this review helpful to you? Yes No Remove vote | Add a comment
- DJ (Olalla, Washington), May 9, 2013 - Zepton (Canada), April 6, 2013 - Tiberoo, March 26, 2013 - pcbrannon, February 24, 2013 - Audiart (Davis, CA), January 20, 2013 - Ben Treat (Maine, USA), July 8, 2012 - stadtgorilla (Munich, Germany), April 17, 2012 4 of
4 people found the following review helpful:
Utterly Charming, March 27, 2012by Jim Kaplan (Jim Kaplan has a room called the location. The location of Jim Kaplan is variable.) Related reviews: taylor vaughan, humor Play it if: you're in the mood for some distraction and a bit of light humor that plays off some lovely caricatures of communism and capitalism. Was this review helpful to you? Yes No Remove vote | View comments (2) - Add comment
- Hannes, November 12, 2011 - o0pyromancer0o, September 21, 2011 - dacharya64, September 3, 2011 - Sam Kabo Ashwell (Seattle), July 20, 2011 - WaterMonkey314, June 26, 2011 - JohnW (Brno, Czech Republic), March 16, 2011 - Shigosei, March 3, 2011 3 of
7 people found the following review helpful:
Harmless, February 16, 2011by Victor Gijsbers (The Netherlands) Well-polished low-difficulty puzzlers with little artistic ambition: that might well be the new "standard" for interactive fiction. Although they do little to move the medium forward, and don't exactly give you food for thought, such games are certainly pleasant. "Entertainment not frustration" is the guiding idea. And it's good entertainment. With only slight reservations I would say that the two highest ranking games from this years' IF Competition (Aotearoa and Rogue of the Multiverse) fall into this category. Was this review helpful to you? Yes No Remove vote | Add a comment
- Ben Cressey (Seattle, WA), February 14, 2011 7 of
8 people found the following review helpful:
Concise, with a lovely, dry wit, February 14, 2011by Kim Ahmad (Toronto, Canada) I think that I'm going to have to add this to my collection of "gateway games," with which to introduce new players to IF. It's a quick play, reasonably well-hinted, with built-in hints available that should minimize frustration. Almost all puzzles have multiple solutions and yet the same objects can be used to solve multiple puzzles, so there aren't a whole pile of red herrings left around. However, aside from just being, as described, a well-designed game that works, it's a barrel of fun to play, if you enjoy its dry wit. It's very well-written, and I think one of the only reasons it's not up for a best-writing XYZZY (other than that I didn't get around to putting in nominations, to be fair) this year is that its light-hearted writing is more fun than evocative, per se. The story is engaging, and many of the responses brought a smile to my face. It's also very rare that I'll play a game multiple times, but I'm keen on trying to play through this one again looking for an alternate ending. Overall, I recommend this one quite a bit. Was this review helpful to you? Yes No Remove vote | Add a comment
- ifwizz (Berlin, Germany), January 2, 2011 - Bernie (Fredericksburg, VA), December 19, 2010 - Simon Christiansen (Denmark), December 10, 2010 - Kevin Jackson-Mead (Boston), November 27, 2010 - Juhana, November 20, 2010 - Wendymoon, November 18, 2010 - Celestianpower (Gloucestershire, UK), November 17, 2010 - Mr. Patient (Saint Paul, Minn.), November 16, 2010 - Nusco (Bologna, Italy), November 16, 2010 - Mark Jones (Los Angeles, California), November 16, 2010 - perching path (near Philadelphia, PA, US), November 11, 2010 - Rhian Moss (UK), November 7, 2010 - Karl Ove Hufthammer (Bergen, Norway), November 2, 2010 8 of
9 people found the following review helpful:
Revolutionary Funny!, November 2, 2010A very fresh parody adventure game. Writing is very brief but carries enough punch to make you laugh at every communist remark. The non-linear gameplay and the seemingly confusing positive outcomes of wrong decisions that waste important items can lead to several restarts but the game is short enough and puzzles are all very logical and obvious enough to not frustrate the player, although a morality dilemma that may or may not be taken seriously will lead to a sudden twist that marks the otherwise happy ending. The game is very well paced, with a free roaming puzzle solving and action-packed culmination that is a bit shallow and could have been more intense. Was this review helpful to you? Yes No Remove vote | Add a comment
- Val2009, October 28, 2010 - Danielle (The Wild West), October 18, 2010 9 of
11 people found the following review helpful:
A sonnet review 8), October 17, 2010The People's Glorious Revolutionary Text Adventure Game Was this review helpful to you? Yes No Remove vote | Add a comment
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