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2 people found the following review helpful:
![]() by ccpost (Greensboro, North Carolina) The main narrative tension driving this game is a quest to free your titular vagrant twin from cryo sleep after they've been abducted by some unsavory types. The task is simple but the road is arduous as you then proceed to earn enough credits to free your twin, exploring a vast and varied intergalactic environment in the process. It's both the elemental story -- rescue your family from malevolent forces -- and the enormous scope of the world in which this story is set that give this game the feel of a sci-fi epic poem. Was this review helpful to you? Yes No Remove vote | Add a comment
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4 people found the following review helpful:
![]() by JonathanCR I had more fun playing this game than almost any other IF title I can remember. The game is in some ways stripped to its bare bones: most planets are a single location; most characters have only a single piece of dialogue; you cannot examine anything. All of this makes actually playing the game a lot pleasanter than you'd think. No need to keep on examining, for example - the information you need is all there already. Interactions are limited to talking to people, taking, selling, or buying objects, and one or two other rarely-used actions. Was this review helpful to you? Yes No Remove vote | Add a comment
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3 people found the following review helpful:
![]() good depth and keeps you entertained and has a bit of grind. definitely worth checking out Was this review helpful to you? Yes No Remove vote | Add a comment
![]() This text-based game allows players to explore on their own terms, chasing scraps of flavor text across intergalactic thoroughfares. The writing is consistent, entertaining, and guides the player to objectives without adhering to a linear plot. If you're interested in finding your own place among the stars, ready to become another hopeless nobody floating among the nebulae, give this game a go. Was this review helpful to you? Yes No Remove vote | Add a comment
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1 people found the following review helpful:
![]() This game was fun in a way that's common with some simple simulation-type games, but it wasn't typical for IF. It involved a lot of simple exploration, where speaking with different characters introduces you to new places you can visit. A lot of the game involves finding methods to earn money and simple resource management (rocket fuel). While it was enjoyable to play casually, it probably won't scratch your typical interactive fiction itch. Was this review helpful to you? Yes No Remove vote | Add a comment
10 of
10 people found the following review helpful:
![]() by Victor Gijsbers (The Netherlands) In Superluminal Vagrant Twin, you explore the galaxy as you attempt to collect enough cash to rescue your twin. The game's main selling point is the sheer size of the galaxy: by the end of the game, I had visited no fewer than 44 planets, and I think I may have missed out on a few, since I didn't seem to have the necessary objects to complete absolutely every side quest. In order to make this size manageable, the planets are implemented very lightly: there's just a few things you can interact with, and those interactions are mostly restricted to "talk", "take", "buy", and "sell". Even the "examine" verb has been disabled. This gives the game its strange feel of being both extremely limited (at any location you can just do a few things) and extremely expansive (from each planet, you can jump to every single planet you have discovered, and you keep discovering more). Was this review helpful to you? Yes No Remove vote | View comments (3) - Add comment
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4 people found the following review helpful:
![]() by Aerobe Loved the game, which had excellent writing and world-building, as well as a refreshingly different focus on which commands propel it forwards. Not examining objects and merely talking rather than talking about things with NPCs ensures a nice and breezy pace, though it should be said that the player doesn't have much control about how the plot of the game will unfold. But player autonomy isn't really the point of the fast-paced, low-difficulty research management sim that is Superluminal Vagrant Twin, anyway, and that's not a bad thing - rather, the focus is on exploration and discovery. The true strength of this game is its fresh and creative setting. I had a wonderful time navigating its strange, surprising galaxy, having been tossed in media res into the aftermath of a war that is never fully explained and whose factions don't even begin to map onto our current human modes of being. Marvelous! Was this review helpful to you? Yes No Remove vote | Add a comment
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7 people found the following review helpful:
![]() by streever (America) "So I've made a reasonably large (broad but shallow is how I'd put it) parser game set in space." Was this review helpful to you? Yes No Remove vote | Add a comment
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6 people found the following review helpful:
![]() by Wladimir While there are obvious parallels to Space trading RPGs such as Sundog: Frozen Legacy and Elite, this game reminded me most of Captain Blood on the Atari ST. Which was a space adventure in which, like in this game, the focus is fly around the galaxy, talk to various aliens and that way discover new destinations while furthering the plot. Was this review helpful to you? Yes No Remove vote | Add a comment
4 of
4 people found the following review helpful:
![]() by Xavid Superluminal Vagrant Twin stands out for its unusual format for IF and for its understated, evocative writing that makes the world feel complex and immersive without facing the player with a wall of text. Its mechanics feel quite different from standard IF and work well with the feel. I feel it's main weakness is the lack of a satisfying climax: you gradually figure out more about the world and how to use the mechanics effectively, and then you do that and win without surprises or twists. While there are multiple options, it didn't feel like it mattered which one you picked, and I kept waiting for moral choices or other elaborations on the formula. That said, it was well worth playing and a lot of fun. Was this review helpful to you? Yes No Remove vote | Add a comment
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