Twin Kingdom Valley

by Trevor Hall and P. M. Skinner


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Number of Ratings: 5
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1-5 of 5

- kevan, September 23, 2018

- Denk, September 10, 2016

- Stumpy (A maze of twisty little passages, all alike (apart from the one I'm currently in)), October 3, 2010

4 of 8 people found the following review helpful:
Those were the days, July 11, 2010

The game's atmosphere lies in the large, sprawling map of the two valleys, and the underground. There are many NPCs that move and act independently. In fact, the first time I played I didn't find an important object because some NPC got it first. Some puzzles are quite arbitrary, and I remember poring over computer mags in search for hints.

I remember playing this game in the eighties on my C64... At the time I thought it was really cool. In retrospect, it was a good game, and it was fun to map it all out, but it would look naive for today's standards.

- Fredrik (Nässjö, Sweden), January 11, 2009

1-5 of 5 | Return to game's main page