| Average Rating: Number of Reviews Written by IFDB Members: 5 |
A short detective game with immaculate CSS, graphics, and a Nine Inch Nails soundtrack. This is a surreal twine game about a psychic detective and a dead person tracking down their killer. Your choices determine whether this chase for the killer ends in failure or success. The writing is succinct for the genre and is a short length story. But there were also some concepts thrown in such as folklore, I believe its Icelandic or something from Alaska? And there were no explanations for these, it just felt thrown in. But overall the game is solid, just a tad rushed.
Pros: Clear, clean, impressive graphics and CSS along with atmospheric songs by Nine Inch Nails.
Cons: Rushed story.
Title + it reminded me of a really good Supernatural episode. This inspires me, gave me new ideas. Only truly incredible works can inspire a person in such a way. I love the words and how they are presented, it really gives the piece an otherwordly feel. The whole thing is really great.
I liked it a lot. You will too.
- niemytapyta, August 27, 2014
- Jubell (Florida), May 30, 2014
In this visually compelling work, you are a psychic detective called to the side of a body. A familiar body. What happened to it?
The strongest point of this game has to be the brilliant use of the visual interface that Twine offers. (Spoiler - click to show)I thought the cutscenes right up near the beginning, as well as the moment when you open your eyes in the body, were great. It suits the style of his economical writing and added to the atmosphere of the game. A pity it was so short, though; the story appears to be rich in unspoken backstory.
A very nicely styled Twine story. Low agency, but paced very nicely. The story is oblique but understandable, there's a little bit of gore as you are a psychic who enters the minds of the dead to get clues about their demise.
The writing is restrained, but a little bit on the nose at the beginning. The writing gets better as the story goes along and the author settles in.
I would definitely read more of this if it were a full-length novella or a slightly expanded and more interactive experience as a full-blown game. There are lots of hooks in this set up to give the reader more choice and more chances to explore and examine and interact. The author does a lot of good things with word-changing paragraphs.