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We Stole a Ship to Run a Scam

by Peter M.J. Gross profile and Donald Conrad

(based on 4 ratings)
Estimated play time: 12 minutes (based on 4 votes)
Members voted for the following times for this game:
2 reviews8 members have played this game. It's on 1 wishlist.

About the Story

One good haul of sea eggs could set you up for life! The sleepy town of Fort Avgo offers the perfect opportunity.

We Stole a Ship to Run a Scam is a short travel adventure set on a fictional island. (The profanity is real, though.)

Awards

Entrant, Main Festival - Spring Thing 2025

Ratings and Reviews

5 star:
(0)
4 star:
(1)
3 star:
(2)
2 star:
(1)
1 star:
(0)
Average Rating: based on 4 ratings
Number of Reviews Written by IFDB Members: 2
A short 2D RPG, June 1, 2025

I probably would have given this game three or four stars. However, I am declining to leave a star rating as I’m not sure how I should really score this game. This isn’t the first RPG maker game I’m reviewing on IFDB, but I’m personally very conflicted as to how much of an IF game this is.

I did one playthrough. Going by the game’s screenshots, there are probably other paths or bits of content I’ve missed. You play as a crook, impersonating a legitimate businessperson, coming to an island to steal some sea eggs. On the way; you visit different parts of the island, sometimes having to figure out what to say or do to get an inconvenient person out of the way. Once you reach the end, the game gives you three choices as to how to proceed. Still, from what I can tell, the game ends about as soon as you’ve made that choice.

The art is simple, but does have that old-school charming feel to it.

It was a fairly entertaining short game, but it feels much more RPG than IF. I’m not sure if that’s something which should affect the final rating, so I’m not leaving one for now.

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A short, cute-looking RPG-maker game with branching story, May 26, 2025
Related reviews: 15-30 minutes

I genuinely don't like most RPG maker games, as I enjoy reading text more than seeing game cutscenes or walking around mostly non-interactive worlds. Fortunately, this game keeps most of the annoying parts of RPG-Maker to a minimum, with well-controlled text, relatively fast walking speed, and plenty of options.

You play as a scammer coming to an island to steal sea eggs. You can pick what to explore on the island. As you do so, you can change your character's sprite, and you find out more about what is happening on the island.

The game has multiple paths, with at least 3 endings and a few buildings I never had a chance to explore.

The story is short and a bit quick, but I prefer that in RPG maker over something drawn out agonizingly long.

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This is version 4 of this page, edited by JTN on 2 July 2025 at 12:44pm. - View Update History - Edit This Page - Add a News Item - Delete This Page