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About the StoryAn unpaid intern learns to cast over forty spells as she skulks around a small town, looking for her boss. Game Details
Language: English (en)
First Publication Date: August 14, 2023 Current Version: 1 License: Freeware Development System: Inform 7 Forgiveness Rating: Viscous IFID: A03F6573-82D5-47EB-8B2F-4F2191A00239 TUID: 2wbz3y8neawpd64z |
| Average Rating: ![]() Number of Reviews: 2 Write a review |
I haven't played the Balderstone game from which Skuga Lake has been upgraded, so I can say that this definitely shines as a standalone piece. There is a nice vignette at the start of the new edition interviewing the fictional author Leah Naidu which whets the appetite by introducing a few of the main themes and characters in the game...
The protagonist Charybdis has travelled to Skuga Lake to track down her boss Kyth who has disappeared while researching a story for the travel magazine at which they both work. The reason that they both share such funky names is the game's main premise: this is an alternate modern world in which magic works and witches rule the roost. Charybdis explores the town tracking down clues about what's happened and what needs to be done next. In the meantime, she accesses a very elegantly implemented magic system which works through totems found around the town. By combining two elements together (Spoiler - click to show)(various eyestones in various amulets), Charybdis can unlock a great variety of powers which enable her to unlock areas, new items (and further powers) while smoothly pushing forward the plot towards a big finale.
I found this game a total pleasure to play. It's written with Ryan Veeder's trademark wit and attention to detail so each section unlocked delivers rewards in the prose. I'm usually a poor puzzle solver but I didn't really get stuck for any length of time. There are always things to be trying and plenty of alternative solutions too. Much of the magic feels very cool to use. Ironically, spending a few hours at spooky Skuga Lake does make for a perfect holiday - and it deserves the extra publicity this new edition should give it.
I had a lot of fun playing this game! The magic system is well implemented (although I do recommend keeping track of which amulet does what with each gem - Ryan Veeder has a chart on his hints page, and there's a guide in the walkthrough as well) and it was really just a joy to explore the game and push the limits of the player's capabilities. The puzzles were clever and rewarded experimentation, which I prefer to clever and needing a very specific solution in order to solve. Cute spooky story, probably took me around two hours to complete, although I didn't quiteee get to do everything that was possible - accidentally started the last chapter before I was done exploring, not realizing that I wouldn't get to come back, which is probably on me.
The writing is phenomenal, I ran into no bugs or typos other than one instance of "place" being misspelled as "plae." great for a fall afternoon <3
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One Way Ticket, by Vitalii Blinov Average member rating: ![]() I was heading for a new life and my train brought me here. Nice town: friendly people, corn cuisine, mysterious architecture... ... |
New walkthroughs for September 2023 by David Welbourn
On Friday, September 29, 2023, I published new walkthroughs for the games and stories listed below! Some of these were paid for by my wonderful patrons at Patreon. Please consider supporting me to make even more new walkthroughs for...