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A night shift in an archive that operates by its own rules. An elderly watchman hands over the keys and issues a single rule: after 3:00 AM, don't set foot on the second floor. Max’s signature is already in the logbook, even though he hasn’t signed it yet. Every decision brings him closer either to the solution or to one of the possible endings—where survival isn't the only issue; there is also the matter of what people will say about you afterward. Three outcomes. Only one is a true victory.
Archive 13
Well, I can definitely say that this is the best untranslated Russian game I've played in IFComp (it's the only one; we've had several dual-language games before though).
But I actually do think the story's cool. It's a branching Twine game with a surreal atmosphere, almost like a Magnus Archive statement or an SCP Class of 76 thing, and you work at an archive full of police records and such while your memories changes (or the world around you).
Google's automatic translate didn't load, but then I reloaded the page; once you do that, it loads and you can play it in English in Chrome.
It has some interesting endings, but one of the endings just ends on a blank page, which I thought could have been a hint, since the game suggests looking into blank spaces, but opening it up in Twinery shows nothing. Overall, it remains a short, mostly-linear game (diverging into 3 branches) with an interesting premise and in a non-standard IFComp language. I'm glad it was entered.
IFComp 2026 games playable in the UK by JTN
In response to the United Kingdom's Online Safety Act, the organisers of the 2026 IF Competition have geoblocked some of the entries based on their content, such that they cannot be played from a network connection appearing to originate...