EJ's Played Games

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How to Win at Rock Paper Scissors, by Brian Kwak
EJ's rating:
Average member rating: (27 ratings)

The disgrace and humiliation of last year's defeat is behind you. This time, with the help of the gods, you'll win this competition for sure.

howling dogs, by Porpentine
EJ's rating:
Average member rating: (135 ratings)

death cube sim | galactic survey | visionatrix | facet machine | power gardens | women | fascination two significant endings

HSL Type Ω MEWP Certification Exam, by Duncan Bowsman
EJ's rating:
Average member rating: (7 ratings)

Thank you for your interest in driving and operating haunted scissor lifts. These files include documentation for the haunted scissor lift certification exam ("Haunted Scissor Lift Manual") and the exam...

Hunger Daemon, by Sean M. Shore
EJ's rating:
Average member rating: (67 ratings)

It's not the end of the world, and you're to blame. Better get on that. But man, it sure would be nice to get a bite to eat first.

Hungry, by Richard Otter
EJ's rating:
Average member rating: (3 ratings)

You must escape. Must escape. Nothing else matters. Well, almost nothing.
Hunter, in Darkness, by Andrew Plotkin
EJ's rating:
Average member rating: (129 ratings)
EJ's time: 15 minutes
Hypnotist of Ladies, by David Cornelson
EJ's rating:
Average member rating: (9 ratings)
In this small one-note game, you play as the Hypnotist of Ladies. Your plan is to hypnotize all the ladies.

I am home., by quorpheus
Average member rating: (3 ratings)

A short, interactive story in the perspective of a cat. Created for Neo-Twiny Jam. Content warning: Allusion to character death

I Am Prey, by Joey Tanden
EJ's rating:
Average member rating: (11 ratings)

A horror-lite science fiction game of evasion. (Experimental game: Reading the included survival guide before playing is highly recommended.) Inspired by the casual and round-based designs of visual indie...

I Contain Multitudes, by Wonaglot
EJ's rating:
Average member rating: (7 ratings)

You are Chandra Fitz, a young engineer serving on the cruise ship Prinzessin Anna Alexia. This magnificent ship is the first purpose-designed vessel of its kind, meant to take passengers not to an...

I Palindrome I, by Nick Montfort
EJ's rating:
Average member rating: (20 ratings)

I pressed on, being chased by a stapler with my name on it., by Charlie Marcou
EJ's rating:
Average member rating: (3 ratings)

"I pressed on, being chased by a stapler with my name on it. This was unbelievable. Liz was turning my on stationary against me. What would she throw at us next?" - Garth Marenghi --- Based off of Garth...

I Think The Waves Are Watching Me, by Bob McCabe
EJ's rating:
Average member rating: (9 ratings)

In a mysterious, dream-like world, enormous tidal waves have surrounded an island -- trapping you along with many others. And then the killing starts. What are you going to do? Better decide quickly. You...

I Told You This Was A Bad Idea, by Jessica Padkin
EJ's rating:
Average member rating: (3 ratings)

The Terminal seems to be frustrated with you, but you don't remember a thing. Despite the Terminal's limited ability to understand you, you must attempt to ask the right questions in an effort to find out...

Iamb(ici), by Josée Cadaba (as Jo Lourdez)
EJ's rating:
Average member rating: (10 ratings)

Welcome to The Poetic Platform! Here, you can share, give feedback and view original poetry from and with other users. Rest assured that here at The Poetic Platform, we take your intellectual property...

If You Had One Shot, by Wade Clarke, Victor Gijsbers, Hanon Ondricek, Brian Rushton
EJ's rating:
Average member rating: (9 ratings)

What if you had only one shot? Made for the One Choice Jam by Wade Clarke, Victor Gijsbers, Hanon Ondricek and Brian Rushton. A brief parser game with a single choice. Take your time and read carefully:...

IFDB Spelunking, by Joey Jones
EJ's rating:
Average member rating: (21 ratings)

In the depths of the interactive fiction database strange games lurk! This is an emulation of ten random works found on the IFDB, in which inventory carries over between games for unique effect.

Ignis Fatuus, by DCBSupafly
EJ's rating:
Average member rating: (4 ratings)

Written for Ectocomp 2011.

The Impossible Bottle, by Linus Åkesson
EJ's rating:
Average member rating: (85 ratings)

Housework is only as dull as your imagination. Join Emma, six years old, on a playful adventure of peculiar proportions. Merciful puzzlefest. Parser or point-and-click, as you please. Web (including mobile)...

In a dream I told my mother, by Milo van Mesdag
EJ's rating:
Average member rating: (5 ratings)

An oil platform worker takes a journey to the bottom of the ocean, where he loses everything but his past. Content warning in game. A game for Seedcomp! 2023
In a Manor of Speaking, by Hulk Handsome
EJ's rating:
Average member rating: (27 ratings)
In a Manor of Speaking is a punny adventure set in the surreal world of Calembour. Journey through the bizarre Outlands, the bustling streets of Rudeville, and eventually find your way to the manor itself as...

In a minute there is time, by Aster
EJ's rating:
Average member rating: (11 ratings)

A gamified love song to J. Alfred Prufrock and T. S. Eliot. Walk through half-deserted streets and muttering retreats, listen to odd conversations, and take in the evening. You only have 60 seconds, but...

In Sun-Drenched Gardens, by Emma Conner
EJ's rating:
Average member rating: (3 ratings)
EJ's time: 3 minutes

A narrative maze, originally created for Indiepocalypse #56. Music by Carrie Z. Lost in Her Sun-Drenched Majesty’s verdant and terrible gardens, with only the dubious guidance of flowers, a sole reveler...

in the digital age, by ghostvines
EJ's rating:
Average member rating: (2 ratings)

[Modern AU for the Great Ace Attorney] Text messaging circumvents multiple plots but fails to solve emotional constipation. Alas.

In The Friend Zone, by Brendan Vance
EJ's rating:
Average member rating: (8 ratings)

A horror-parody in the tradition of Franz Kafka. Many regard 'the friend zone' as a metaphorical penal colony in which well-intentioned Nice Guys™ frequently find themselves trapped. But what if it were a...


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