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About the Story
(To be updated)
Synopsis: Your glasses are missing, and it reeks of a cruel prank to your dependence on them. You have your suspects. Now it's only a matter of time before you unmask them. Will you find your glasses, and see what's hidden in their heart?
56th Place - 29th Annual Interactive Fiction Competition (2023)
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Number of Reviews: 3
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I'll have to emphasize: The game is still a Work-in-Progress and will be updated further in the near future apparently. It's an entry coded with choicescript, part of the "Less than 15 minutes" playtime. Even though I'm reviewing it, there's not much that can be reviewed, considering it's incomplete.
The title is self-explanatory enough for those wondering what the story is all about. It's about finding the culprit behind the glasses stealing case and solving the mystery of where MC's glasses ended up.
The story is centered around MC running around, trying to find the other members of their club, the Literature club, so that they can question them about their precious glasses. Their names are Minh (terrible pun and toublemaker) and Jaime (the picture-perfect student with a hidden past (Spoiler - click to show) she used to be some sort of delinquent who led or better yet is still leading a... gang of bike racers from their previous school. Nickname: Boss), 2 out of three potential romance options. There's also Red, the "gangster" who is having quite the interesting conversation with Jaime if MC decides to eavesdrop on the conversation.
Can definitively say the author has successfully managed to make use of a hook, choosing to start with the scene of MC waking up and not finding their glasses, showing, rather than telling, the emotional attachment MC has with their glasses. Something seemingly trivial from an outsider's perspective, is made to be felt much heavier from a reader's perspective who knows the anxiety MC is going through. They use the second-person POV narration, a wise choice considering how the game is designed. The writer has the tendency to have a clear and straightforward writing style, making use of descriptive language effectively, managing to set just the right pace. I can't help but think of the loss of glasses and the journey of finding them as a symbol of uncovering the secrets being hidden.
That, being said, there are small grammar mistakes here and there as well as bugs:
1.on Jaime's scene where if you don't decide to eavesdrop, or if you run, the story loops again, repeating the same scenes.
2.Achievements don't trigger even if you follow the guide to the letter. This could be a problem with the html file or the website where it's being hosted.
The game is a cute concept with a simple plot in hindsight, yet if the author decides to develop the miniplots further, it would add more depth to the story overall.
Playtime: less than 7 minutes
Rating: 3/5 because it's an incomplete entry. Will re-rate it after the full version is out.
A long time ago I studied IFComp games and noticed games that were marked as unfinished tended to do really poorly in the voting, regardless of their quality. I wonder if that’s changed now? It’ll be interesting to see how this game places, given that it says it will be updated and that several of the endings cut off in the middle of the story.
Your glasses are missing, and you have to find them! There are two key suspects, Minh and Jaime. All of them and you belong to the same book club.
The game branches pretty heavily, with one early ending being peaceful and happy and another ending I had involved organized crime(???)
Overall, it was fun, but just needs some more work. There were some typos (like ‘peak’ for ‘peek’, which is funny because I’ve made that same mistake at least twice this week), but not too many.
It’s interesting to compare this unfinished Choicescript game to One Knight Stand, another unfinished Choicescript game in the comp. This game is pretty minimal with just a few choices, but still manages to branch a lot. The other game has over 400K words with tons of choices for each option. Both manage to be pretty fun.
I liked what I saw of this game, there just wasn’t a lot.
Help! I Can't Find My Glasses! is a relatively short game, whose premise revolves around the disappearance of your glasses during your nap at school (and maybe a bit more). It quite simple, with limited choices and paths to take - though it does have multiple endings (I found 3 of them).
The game felt at times a bit incomplete in its story, as obvious paths were disregarded ((Spoiler - click to show)Did the president really not have a play in this?) and the consequences of some choices unsatisfying ((Spoiler - click to show)like investigating the "joker" friend). During my first run, I managed to find my glasses ((Spoiler - click to show)by essentially giving up and going back to nap</spoiler) and won a funny achievement; while during others, I didn't manage to find them, as the game ended somewhat abruptly before I could uncover anything substantial. ((Spoiler - click to show)I still believe the president tried to mess with me).
I feel like the author had planned more for the player, with this entry only setting the stage for a grander adventure... maybe even more mysteries to solve! There were some intriguing aspects with each named character, which unfortunately were barely explored as you have limited interaction with them.
(I'm also still not sure whether the achievements were all attainable?)
Still, I quite enjoyed the goofiness of the setting, and how light-hearted it tried to stay. As it, it was very cute. I would enjoy playing an extended version of this game.
[Originally played on Oct-1]
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