This is a choice / Choicescript based game where you have lost your glasses and need to figure out who has taken them. This is a scenario I can relate to only too well. Though I don’t usually lose my glasses I lose multiple things multiple times daily. Though not because other people have stolen them to play a prank on me!
I liked a lot about this. It’s a good concept, with a small group of NPCs nicely defined. I did feel the interaction wasn’t quite strong enough, and felt there were too few ways to find the glasses in the end. I went to the walkthrough to figure out what do to get that ending. But I happily replayed several times. And was immersed.
A couple of slight linguistic things threw me. Glasses for me is plural, but the game referred to it as singular. Also there’s a reference to climbing into a classroom on the first floor. I guess that’s first floor as in the US i.e. ground floor. This Brit was somewhat confused! Here first floor is one up from ground level.
Anyway a fun game to start the competition with. Thanks to the author! I’d like to see the interaction expanded a little bit. At the moment it is a little too on rails. But it was a fun read through, and I was encouraged to keep replaying and try other options.