necromancer's Played Games

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Superhero Stress, by Michael Yadvish
necromancer's rating:
Average member rating: (6 ratings)
Being a Superhero in New York City is the most stressful job there is. Do YOU have what it takes to survive the day?

Superluminal Vagrant Twin, by C.E.J. Pacian
necromancer's rating:
Average member rating: (133 ratings)

A text-only space sim. Ply the spaceways. Make five million credits. Buy back your twin. (Superluminal Vagrant Twin is a shallow but broad exploration game.)

Surface, by Geoff Moore
necromancer's rating:
Average member rating: (11 ratings)

You breathe, and the vessel breathes with you. The pod attempts to bind with you as you shift, restless, weak with hunger and exhaustion. Too long now, far too long since Xil left. She should have returned...

The Surprise, by Candy Meldromon
necromancer's rating:
Average member rating: (9 ratings)

An auto-biographical story.

Suveh Nux, by David Fisher
Average member rating: (230 ratings)

An entry in the 2007 One Room Game Competition. You play a magician's servant who gets trapped in your master's vault; you'll need to learn some of his tricks if you want to get out.

Swan Hill, by Laura Michet
necromancer's rating:
Average member rating: (23 ratings)

Swan Hill is an interactive story about brothers who have grown apart. It has multiple endings.

Swedish Dads, by Xian Xian
necromancer's rating:
Average member rating: (2 ratings)

A twine game about Swedish fathers with a lot of time on their hands.

The Sweetest Honey, by Mauro Couto
necromancer's rating:
Average member rating: (9 ratings)

Anima is an unsure man, terrified by the idea of dying. But one day discovers that he cannot die. Instead, he wakes up from the beginning of the day, as if nothing had happened. ¿Will be Anima able to...

Swigian, by Mathbrush (as Rainbus North)
necromancer's rating:
Average member rating: (38 ratings)

I don't like talking. Let's build a fire. Swigian is a minimalist game. It is long, but quickly finished, with few words and few complications.

Switcheroo, by The Marino Family
necromancer's rating:
Average member rating: (9 ratings)

When Derik went to sleep, he was a boy who could not walk, but today he awoke to find more than one thing had changed. Will he be able to find his way in the world as a girl? Will he be able to go back to...

The Sword, by Arianna Eiler
Average member rating: (1 rating)

Simple Test Game on Choice Significance

A Synchronous Ritual, by Merritt Kopas
necromancer's rating:
Average member rating: (1 rating)

Autobiographical game about hormone replacement therapy.

Taghairm, by Chandler Groover
necromancer's rating:
Average member rating: (27 ratings)

"Perhaps the most horrible of all recorded magical spells." Cruelty. Violence. Sounds. Headphones recommended.

Take Over the World, by Marie L. Vibbert
necromancer's rating:
Average member rating: (12 ratings)

Guess it's time to take over the world. Somebody has to. You live in East Cleveland, Ohio, so your options are limited, but urban-chic. Find the right evil lair, recruit a mad scientist, and foil the East...

A Tale of the Cave, by Snoother
necromancer's rating:
Average member rating: (12 ratings)

No longer are William McGonagall's ruinous effects confined to poetry. A Tale of the Cave is the unlikely marriage between Scotland's notoriously bad poet and the classic cave-crawl genre. Made for the Ruin...

Tangaroa Deep, by Astrid Dalmady
necromancer's rating:
Average member rating: (48 ratings)

We know more about space than we do about the ocean. Isn’t it time to start changing that? Released for the 2016 Spring Thing

Tangled Tower Tales, by Joanne Yuan
Average member rating: (1 rating)

You've been trapped in here for a week already. You can't just stay in your tower and wait for your hair to grow out - it's time for you to take action.

Taxonomy of Narrative Choices (Public Version), by Clara Fernández-Vara
necromancer's rating:
Average member rating: (1 rating)

This is a brief choice-based game to illustrate the different ways in which we can design narrative choices. You can also download the source code (Twine 1) to see how each choice was implemented.

Tea Ceremony, by Naomi Hinchen
Average member rating: (20 ratings)

In this game of diplomacy, you play as an inept junior member of the diplomatic corps. This week, you need to convince Brc'nl, who is some sort of noble glob from Glorpon-42, to argue in Earth's favor in a...

Tea Party, by Orteil
necromancer's rating:
Average member rating: (1 rating)

An absurdist interactive story in progress.

Temperamentum, by Matthew Sawchuk
necromancer's rating:
Average member rating: (6 ratings)

It's been a rough year for Dolores Worth. She doesn't like to talk about it. But lately her dreams have been getting more and more intense. They keep her up at night. If she doesn't conquer the trauma of her...

The Temple of Shorgil, by Arthur DiBianca
necromancer's rating:
Average member rating: (26 ratings)

One day, travel guides will talk about this "masterpiece of the Pirothian architect Kitral" -- but only if you, the first person to visit it in over 1,000 years, can find out what's inside. (Puzzle-oriented...

The Temple, by madamluna
necromancer's rating:
Average member rating: (2 ratings)

You're a university professor-slash-explorer who willingly throws themself into a temple full of perils and predicaments.

Terminal Interface for Models RCM301-303, by Victor Gijsbers
Average member rating: (21 ratings)

A text terminal interface for interacting with your model RCM301-303 remote controlled mech.

The Test is Now READY, by Jim Warrenfeltz
Average member rating: (19 ratings)


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