Ratings and Reviews by Chai Hai

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Queers in Love at the End of the World, by Anna Anthropy

2 of 6 people found the following review helpful:
Alright, but too quick., January 9, 2015
by Chai Hai (Kansas City KS)

I understand the point of this is two people telling each other they love each other literally seconds before the world ends, but that's it.

This in turn becomes a click-fest, and no attention is paid to writing whatsoever as you literally have no time. You either read and die on the first 3 pages, or get far through the game having no idea what you just did.

It's meant to be sweet but ends up being annoying, as I am one who likes to read what's being said, and having that option taken away from me is irritating.

A better way to go about this would be to remove the time limit, and make it so you can only do 5 actions. That way you can read what you're doing, and you get the brevity you were going for.

Nice idea, poor implementation.

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Invisible Parties, by Sam Kabo Ashwell (as Psychopup)

3 of 3 people found the following review helpful:
Fun multiple dimension game!, January 9, 2015
by Chai Hai (Kansas City KS)

This was really fun! You're a dimension hopping being is the best way to describe it. Someone has made a puzzle out of different realities with the purpose of breaking up you and your love, Jave. Can you use your gifts to find her and escape?

Various parties are set in various worlds. Easily the best part.I loved seeing where you ended up and nomming various things from different parties.

The game starts off without any real direction, you're just plopped into a world of worlds just knowing you have to find Jave. That's alright, but there should've been a brief introduction on gifts. You don't even know you have them when you first start.

Neverless, the game is fun, manipulating the people just right is amusing. Could've used more backstory, but it's still great. Bravo!

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Survive, by Baltasar

3 of 3 people found the following review helpful:
Needs alot of work., January 9, 2015
by Chai Hai (Kansas City KS)

I tried going to the online version, at the appropriate site. Only to be greeted by a giant black square. Uh....?

Read a few comments, and you have to press space to play the game. It wasn't intuitively obvious. I honestly thought the game failed to load. Don't make your game have such an ambiguous start.

Second, this game needs to be re-written. Your plot is good, I understand what you are trying to convey, but the constant grammatical errors detracted from the overall gaming experience. I suggest you find someone who is a native English speaker and have them write each part in proper English. That would help tremendously.

Overall this is a very short escape game. It would've been better if more interactive parts were available. (Spoiler - click to show) You don't even give us a chance to interact with the wolf, which saddens me.

The fact that it was inspired by a real life pilot was cool, but this game needs a lot of revising to be enjoyable.

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Andromeda Dreaming, by Joey Jones

2 of 2 people found the following review helpful:
Fantastic! Nice addition to the series!, January 8, 2015
by Chai Hai (Kansas City KS)

I loved this, it was a nice game that sheds some light on the game that inspired it.

You are a girl, who is quarantined in space for unknown reasons, and you must try to make the best out of your predicament. You also have very vivid dreams, and seem to be learning whilst you dream.

The mysteriousness of everything was well done. I appreciated the dream aspect of the game.

And although this game was short, the reveal at the end was great. Shed's some light on deceased colleague Andy is all I can say without spoilers.

Also, I wish your first conversation was longer. I enjoyed learning slang and was hoping for more chances to say it. I always love when games have their own language.

Although I feel this game could've been longer, the length fits and doesn't detract from enjoyment.

Well done!

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Andromeda Ascending, by Truthcraze

2 of 2 people found the following review helpful:
Good, but not as deep as the sequels., January 7, 2015
by Chai Hai (Kansas City KS)

This by all means wasn't a bad game. It was quite amusing, actually.

This just didn't have the same spirit as the games it's a prequel to.

The main character was fun, but the story felt rushed. The sequels are obviously mentioned, but they felt like they were too blatantly cited.

This is obviously supposed be how the first council was set up but a lot of details were missing.

(Spoiler - click to show)We follow some quirky teenager who's the head of gang who gets kidnapped and then finds a way back to her home station and ends up becoming leader of the planet. It just doesn't make sense.

It doesn't have any real themes either. Just get back home. That's your mission.

Also that maze was impossible without a walkthrough.

I feel so much more could've gone into this. I'm usually a fan of quirkier stories, but this one didn't impress me.

If it was just a standalone story, sure, but being a prequel to two obviously fantastic stories sets the bar pretty high. I unfortunately finished this game disappointed.

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Andromeda Apocalypse — Extended Edition, by Marco Innocenti

6 of 6 people found the following review helpful:
A fantastic sequel! Marvelous!, January 7, 2015
by Chai Hai (Kansas City KS)

Following the events from the first game, you are now a lonely scientific refugee. Your escape pod crashes on an unknown space station, and you have to explore and find a way out of your exploding galaxy.

I enjoyed this game tremendously. The station was intriguing. I loved exploring, and figuring your way around was fun. Having directions at the top of the screen helped, and before too long I knew my away around port!

The puzzles were straightforward, and of good difficulty. I only had to use the walkthrough a couple of times (mainly at the end because I panicked) but overall it was clear what needed to be done. This was a step up from the first game, as sometimes it wasn't clear that you needed to put the disc with the cylinder.

I absolutely love who you "meet" in the ship! Really adds backstory and knowledge, and it was fun getting an insider's take on the rooms I had just been exploring. My favorite part of the game. Well developed too for a character of that sort.

I really liked the use for the ticket, ingenious! Wonderful way to make something so useless useful!

(Spoiler - click to show)I found being able to keep the countdown going amusing. It was helpful as I wandered around at the end though.

The list of achievements was fun, and although I didn't get them all, it was satisfying seeing I earned another one, even if it was the death ones.

This story just adds on to the feeling of loss you felt throughout the first game. As you delve deeper into the story, it intensifies. Flashbacks and meeting your "companion" add to it. But if a story makes you feel, that means it's great and doing its job! And this one does it well. Bravo!

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Narcolepsy, by Adam Cadre

2 of 2 people found the following review helpful:
Fantastic game, great atmosphere!, January 6, 2015
by Chai Hai (Kansas City KS)

I loved this. The character was great and full of personality. Also smart. This whole game was smart, in its own delightful way.

I loved the fact that it kept the "mindless examining" part of the game to a minimum. It is an ingrained instinct in me to examine EVERYTHING, even if I know it's useless. Lest I leave a valuable tool or plot progressor behind. This game kept that aspect low. It's especially seen in the house. And even when you did examine, it always kept things light and humorous. I appreciate that.

I liked the obvious different realities, one part for dreams, the other for real life. The dreams themselves were always fun, ranging from humorous to thought provoking, and I always enjoyed them. They were delightful random mini games, and I was excited to see where this one would lead.

The way conversations were handled was cool. Sometimes games struggle with conversation, making it so you have to say a certain phrase or word just so. This was easy, read the phrases and pick a number! No having to remember to type 'ask person about topic' when it seems more intuitive to say 'ask about topic'. Conversing didn't feel clunky like it sometimes does.

Also I like games that state exits. A game is about achieving the quest, not about remembering whether you came from the north or not. That made it easy to go from place to place.

Overall great game! Very fun and enjoyable, I loved the personality of the game. Bravo!

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Everybody Dies, by Jim Munroe

3 of 3 people found the following review helpful:
Fun multiple perspective game., January 6, 2015
by Chai Hai (Kansas City KS)

This was a neat little game to play. It was engaging without lavish settings or detailed backstories. You truly cared about making things right with what information there was.

The puzzles were simple and straightforward, I only got stuck once. They could've been more complex, but it fit. The simplicity didn't detract from the game.

I like how author presented multiple personalities at once. I won't give anything away, but it was entertaining to see the other characters' take on inventory and such.

Overall, nice little game, I enjoyed it! My only addition would be an epilogue where they all go out for coffee after everything is over. I would like to see that.

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The Surprising Case of Brian Timmons, by Marshal Tenner Winter

4 of 4 people found the following review helpful:
Fun little mystery!, January 5, 2015
by Chai Hai (Kansas City KS)

I had fun with this, it was a good story. The puzzles were straightforward, no walkthrough required.

I had a nice chuckle at the ending, where he asks for his check. :P

My one complaint is the disabling of the undo feature. People like to try other actions and play around with things. Disabling that feature doesn't allow for that. I had to restart the entire game just because I wanted to see what would happen if I didn't do the obvious. Up until that point, the save feature hadn't been required. It was extremely frustrating.

Word to the wise, if you are like me and not in the habit of saving, save before you enter the sanitorium a second time.

Otherwise, great game!

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Andromeda Awakening - The Final Cut, by Marco Innocenti

5 of 5 people found the following review helpful:
Moving, glorious and fantastic., January 4, 2015
by Chai Hai (Kansas City KS)

I absolutely loved this, this truly is a masterpiece. Riveting, thrilling, and sentimental at times. Truly great.

You start off as a scientist, determined to publish your findings after your colleague was murdered. I won't give it away, but things go wrong and you're literally fighting for life.

You get to explore underground facilities and caves, and the puzzles were quite nice. I had to use the walkthrough a couple times, and the game could've benefitted from an in-game map, but overall the puzzles were straightforward and on the right difficulty.

The ending touched me, and I was one of those who hadn't linked "The Event" to us, and I left this game somber and sad. But don't let that stop you, the ending is truly moving and it is a magnificent game. Any game that makes you ponder your existence is truly great and deserving of your time. One of the best I've played on here.

BRAVO!!!

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