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Game Details
Language: English (en)
First Publication Date: November 25, 2013 Current Version: Unknown Development System: Twine IFID: Unknown TUID: 622aq9w92sxoym4p Translated to Portuguese in Queers apaixonadas no fim do mundo, by Anna Anthropy |
The Gaming Philosopher
These characters do not want to die. They did not ask for the end of the world. But now that the world is ending, they can't truly regret it; there's a note, if not of triumphalism, at least of indifference to the fate of a society that was always at best indifferent towards the fate of queers.
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| Average Rating: ![]() Number of Reviews: 5 Write a review |
This incredibly short (10 second!) piece experiments with time as a constraint, something rarely seen in Interactive Fiction.
A fast and constantly dwindling 10 second countdown speeds you along as you click through the options, expressing your love and living the last few seconds of a romance as the world ends. Wisely, the end of the world--the whys, the hows, etc--isn't examined. The time constraint means it can't be, letting the story of doomed love take center-stage.
I found the experiment at times frustrating, because I was racing through prose; but I think that's a form of success here, as it meant I re-played several times, trying the same and different paths.
This is definitely more art than game, but I find it a very interesting use of the Twine medium and the way the title, premise, and text you don't have time to read combine makes for an impactful and evocative feel. Plus, it's so short, might as well play it a few times. ^_^
This is typically the kind of game which have the faults that go with its qualities : as many Twine games, it manages to give you a feeling of flowing time (here, very fast, an emergency tempo), but the downside is that it moves too fast to appreciate the writing (it needs screenshots). So an emotion is conveyed, but it's a quick one (and it was certainly the purpose of the author).
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