I know this was meant as a puzzle, but to me having to outsmart the ghost who follows you was just annoying. The puzzles weren't overly hard, just frustrating, especially at the beginning.
But besides that, the lack of any real backstory made me dislike this game.
Overall, it isn't horrible, but I don't like puzzles for the sake of puzzles. There has to be more to the story rather than a restless ghost who is now terrorizing the cemetery because of looters. Maybe the deceased was a dear friend. Perhaps the ghost gives the player snippets of his memories of the looters, or even his previous life. There is so much more storywise that could've been added.
Others will like it, but even after completing it I'm not a fan.
This was a fun infomation game. In this game you can't do anything but talk to people. No items whatsoever. I liked it, it was a nice game, relying on conversations to advance the plot. A nice twist.
I found it delightful every time I discovered a new topic or person. I loved getting all the different perspectives and listening to what everyone had to say about everything and everyone.Even the simple minded slab knight.
The story was easy to follow, and I liked the way you slowly introduced the plot to the player. The player starts out having no knowledge at all about who we are, who we're supposed to see or our mission.
It is only with talking to various people that you discover your history and mission, piece by piece. I like that, because most CYOA games follow a predictable plot. The majority of the time the player knows its eventual end, and the steps needed to achieve it. Not knowing either at the start is a nice touch.
I want more of this world, Lissa's words left me hungering for more, be it this character or someone else!
I enjoyed this! Very pleasant!
It was fun talking to her and wooing her. Although all you do is talk, I found the dialogue engaging and had a nice fireside chat.
If you're not a fan of puzzle-less games, don't play this. I can see some people not liking it for lack of action, but it's a rewarding game in its own right.
There are multiple endings, but I didn't bother because I got what I felt was the best ending my first playthrough.
Nice job!
I enjoyed this. Simple, short and sweet russian roulette simulator. I enjoyed the options to shoot things other than myself. Great game, I think it's fine the way it is, but I wouldn't mind if it were expanded somehow.
Off the bat I found the other main character to be a prick, and disliked him from the start. (Spoiler - click to show)And I'm supposed to give my life to save the world due to someone who didn't even trust me with the information? Nuh-uh.
It was a short game, and I can see that the author meant it to be a game about love and choice, but the themes weren't represented well at all in my opinion. This one missed the mark, sorry to say.
A delightfully futuristic western tale which is fun all around! I love how each person has a specific way to interact. Being measured was the best part. :D
The western theme is extremely fitting and keeps the player engaged. It is clear to me why people kept mentioning this game in reviews when I played other games by the author. It is quite memorable and a classic.
Mute's inability to talk grew on ya and the story was quite charming at the end. I enjoyed it, it was one heck of a ride! Well done!
This was an overall enjoyable game. I enjoyed (Spoiler - click to show)killing everyone one by one, although it was a bit morbid. I was always fascinated by the descriptions of the creatures and finding out what they really were from the score. I tried to figure out what each creature was and was usually wrong.
The directions took a bit of getting used to, but once you did it was a cinch. Overall, good game!
This story isn't bad, it's just weird to have the settings on god-mode.
You can access any part of the map no matter where you are, which is different, but doesn't really make much sense. Instead of a linear path of going from a to b and if and only if b then c, as long as you know that c exists you can get there from q.
I don't know, it wasn't bad, just felt awkward.
Also, the plot was lacking. Very dry story with obvious plot, no character development or anything at all. Just that you must kill this prince. Needs more meat.
This was well done! It felt like a quirky tv show and the story was hilarious.
I loved the part where you're trying to figure out the cause of death, that really had me laughing my head off!I want more of this duo, they're so precious! Excellente!
I loved this. Yes it was very short, but you managed to tell a moving story in such a small game. Space travel stories always intrigue me, and this one left me wanting more! Such a beautiful piece, I think the author's purpose was to tug your heart strings a bit, and this definitely does. Bravo!
If you made a longer story in this setting I would love to read it!