This was a fun infomation game. In this game you can't do anything but talk to people. No items whatsoever. I liked it, it was a nice game, relying on conversations to advance the plot. A nice twist.
I found it delightful every time I discovered a new topic or person. I loved getting all the different perspectives and listening to what everyone had to say about everything and everyone.Even the simple minded slab knight.
The story was easy to follow, and I liked the way you slowly introduced the plot to the player. The player starts out having no knowledge at all about who we are, who we're supposed to see or our mission.
It is only with talking to various people that you discover your history and mission, piece by piece. I like that, because most CYOA games follow a predictable plot. The majority of the time the player knows its eventual end, and the steps needed to achieve it. Not knowing either at the start is a nice touch.
I want more of this world, Lissa's words left me hungering for more, be it this character or someone else!