Ratings and Reviews by MathBrush

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View this member's reviews by tag: 15-30 minutes 2-10 hours about 1 hour about 2 hours IF Comp 2015 Infocom less than 15 minutes more than 10 hours Spring Thing 2016
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Photograph: A Portrait of Reflection, by Steve Evans
2 of 2 people found the following review helpful:
A gentle, linear reflection on a long and troubled life, November 25, 2015*

This game reminds me of Photopia in many ways. You have a photograph and a variety of other items in your house. As you CONSIDER (or C) each of them, you receive a flashback to your past.

Between your interactions in the past, you move around a bit in real life.

The game is very gentle; if you go the wrong way, the game will tell you to come back. All flashbacks can be revisited repeatedly. If you do nothing for a long time, the game will give you a hint.

I complete 90% of games with a walkthrough, but I didn't need one here (although I did know a bit of what to do in one flashback because I had skimmed through the ClubFloyd Transcript earlier).

I liked this game; it was reflective and contemplative.

* This review was last edited on February 3, 2016
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GROWBOTICS, by Cha Holland
2 of 2 people found the following review helpful:
A short combinatorial Twine game with tons of options , November 24, 2015*
Related reviews: IF Comp 2015

This was one of the most-played IFComp 2015 games, most likely due to its intriguing premise (a machine that can do anything!) and its shortness.

What happens is that you pick one of a few different openings that affects the flavor text of the game, and get a semi-random ending. In between is the real meat of the game: a visually beautiful form of sorts where you place different attributes (like quantity or sound) into 2-3 slots and combine them to something new.

Many combinations don't work, but there's a manual that helps. After tinkering around a bit, you should look at the walkthrough and see just how much WAS implemented.

Overall, short but fun for a moment.

* This review was last edited on February 3, 2016
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Grimm's Godfather, by WaffleShuai
3 of 3 people found the following review helpful:
A short homebrew cyoa game with fullscreen illustrations, November 24, 2015*
Related reviews: IF Comp 2015

This IFComp 2015 entry was made from scratch by the author. It is a rebelling of the story Godfather Death by the Brothers Grimm. In the original story, a father chose one of three godfathers for their child: God, Satan, or Death. He chose Death.

This game lets you choose God or Satan as well. While it is interesting to see how it plays out, each branch is fairly short, and the graphics are somewhat lacking compared to other graphics in the comp.

Fans of fairy tales may like it, though.

* This review was last edited on February 3, 2016
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Gotomomi, by Arno von Borries
2 of 2 people found the following review helpful:
A richly detailed mid-length game set in a seedy part of Tokyo, November 23, 2015*
Related reviews: IF Comp 2015

Gotomomi was one of the better long games of the 2015 IFComp. The author spent four years making this game.

You play a young woman who is need of cash in a Tokyo train station. A fairly compact map with a few hidden exits allows you to explore carefully and get to no the culture and economy.

The game is all about money. You buy and sell a lot, negotiating everything. Some jobs or ways of making money require several prerequisites. It's important to examine background objects on a regular basis.

The atmosphere is grungy, sad and dangerous. I really enjoyed this game, but it takes more time than a typical IFComp game.

* This review was last edited on February 3, 2016
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Grandma Bethlinda's Variety Box, by Arthur DiBianca
4 of 5 people found the following review helpful:
A 3-verb minimalist parser game about a fun-filled puzzle cube, November 23, 2015*

This minimalist parser game feels like it learned a lot from the success of Twine games, and responded by making a stripped-down straightforward puzzle box. I really liked it.

The box has different moving parts you have to interact with (using the single command U for USE or UNDERTAKE TO INTERACT WITH, according to the author). As you do, more and more pieces show up. You are taught how to use some pieces that you have to remember later; other puzzles require leaps of intuition or timing. I finished without hints, which is very unusual for me.

* This review was last edited on February 3, 2016
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Capsule II - The 11th Sandman, by PaperBlurt
1 of 1 people found the following review helpful:
The middle game of a sci-fi trilogy; a Twine game with images/animations, November 22, 2015*
Related reviews: IF Comp 2015

Capsule II is an IFComp 2015 game that was well-received by many people. It involves a group of people called the Sandmen who are custodians over a giant ship. Each one spends years alone, and the game deals with their isolation.

The game has some great animations and illustrations in a sort of vintage washed-out/watercolor look (look at the cover art). I think it is just fantastic as in-game art.

The game has some profanity, references to porn, etc., which is a turn-off for me. But all of it fits with the character's personality. Many people have expressed the opinion that they expected the game to not be that great but that it somehow has that essential 'it'-ness that makes a game good. I see people talking about this game for a long time to come.

* This review was last edited on February 3, 2016
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Duel, by piato
1 of 1 people found the following review helpful:
Fun, short Magic:The Gathering-like Twine combat game , November 22, 2015*
Related reviews: IF Comp 2015

In this game, you and an opponent are tied to opposite poles and required to battle each other. You have around seven abilities or powers, and your opponent has some preset attacks.

You have to figure what order to combine your attacks, as well as when to wait for an advantage. It becomes an optimization puzzle, where you frequently restart. Some have said that they thought it through logically and reduced the number of repeats.

The writing is beautiful and evocative, and reminds me of Magic:The Gathering. Giant collosi, swarms of bugs, whispered madness.

For fans of strategy-based combat.

* This review was last edited on February 3, 2016
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Eurydice, by Anonymous
3 of 3 people found the following review helpful:
Beautiful, short game about loss and Greek mythology, November 21, 2015*
Related reviews: about 1 hour

Eurydice is one of those games that felt intimidatingly large, but after playing through it, I was relieved to see it is actually short, sweet, and simple. A huge number of NPC's lie in an early room, but only require minimal interaction. It seems at two different points that there are many different directions to go in, but in both cases the different directions lead to small areas.

The game is a modern retelling of Orpheus and Eurydice. It has a beautiful and haunting atmosphere, and excellent writing.

I won't spoil the plot too much, but this short game has 4 possible endings. The main NPC is painted vividly, while you yourself are left vague and nebulous. The whole feeling is that of a dark afternoon on a November day when the snow hasn't fallen but the world is already dead and gray.

Recommended for everyone. Incredible game.

* This review was last edited on February 3, 2016
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A Figure Met in a Shaded Wood, by Michael Thomét
1 of 1 people found the following review helpful:
A game about fate and modern culture, November 21, 2015*
Related reviews: IF Comp 2015

This is a short Twine IFComp game about fate. A vagabond is passing through a wood, making a variety of moral choices and inconsequential choices. They meet a strange figure with an air of mystery.

The game has more to it than it looks at first. I enjoyed trying various options to see how the game turned out in the end.

A nice part of the game is the visuals. The game has a beautiful set of images later in the game that are worth checking out.

I recommend this game to those who are interested in discussions of fate and morality.

* This review was last edited on February 3, 2016
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Forever Meow, by Moe Zilla
1 of 1 people found the following review helpful:
A short, simple heartwarming choice game about a cat, November 20, 2015*
Related reviews: IF Comp 2015

Forever Meow is an IFComp 2015 game. It has an interesting mechanism where you advance the game by clicking a key on the computer or clicking a link, and go back by clicking a permanent button.

The story has plot twists, but the way it starts out is that you're just a cat doing cat things. Throughout the game, you can bat stuff around, meow, hiss, jump on furniture.

This game was a bit simpler than a lot of the other IFComp games, but it made me feel good. I've seen a few people rate it as one of their favorites in the comp, and I can see why.

Recommended for people who like cats (so, quite a few people).

* This review was last edited on February 3, 2016
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