Reviews by MathBrush

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View this member's reviews by tag: 15-30 minutes 2-10 hours about 1 hour about 2 hours IF Comp 2015 Infocom less than 15 minutes more than 10 hours Spring Thing 2016
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The Murder in the Fog, by Xiao Ru
2 of 2 people found the following review helpful:
A graphics-and-image heavy game with few choices about murder, November 9, 2017*
Related reviews: 15-30 minutes

This game was one of three translations of Qiaobooks games entered into IFComp 2017. I helped organize people to test this game.

It has a really interesting technical concept: text is typed out on timed intervals with changing backgrounds and timed sound effects/music.

However, some of the execution falls down; the translation, even after a few revisions, is off, as is the typesetting (apostrophes especially have problems). The graphics render the text difficult to read.

More troubling for me is the storyline of this game, which features a fairly sexist protagonist.

I enjoyed the other two Qiaobook games entered in the competition more, although this one was the longest.

* This review was last edited on November 16, 2017
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My night, by Ivsaez
2 of 2 people found the following review helpful:
A home-brew parser horror game with graphic sexual violence, November 7, 2017*
Related reviews: 15-30 minutes

This game was entered into the 2017 IFComp. It is plagued by bugs and translation errors, and it uses a home-brew parser that is missing some of the capability of a standard parser.

The story has you searching the house to make sure your friends and family are all right after a ghost haunts the house. It has several graphic depictions of sexual violence in a crude sort of way.

* This review was last edited on November 16, 2017
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NIGHTBOUND, by ProP
2 of 2 people found the following review helpful:
A big Twine RPG with different classes and randomized combat, November 7, 2017*
Related reviews: about 2 hours

I enjoyed this game from IFComp 2017. You choose from one of three character classes, and you can take a variety of characters with you, including a sonomancer (something like that) who integrates music with magic.

There is a power creep issue that several judges noticed, where pretty much anyone who makes it to the endgame can one-shot the boss, but besides that, the core concepts worked well for me. I feel like it needs more polish; combat has several blank lines requiring you to scroll, for instance.

I was glad I played this one, because I'm a fan of D&D and this reminded me of trying out someone's home-brew campaign. Your mileage may vary.

* This review was last edited on November 16, 2017
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Nyna Lives, by Sarah Rhiannon Nowack
1 of 1 people found the following review helpful:
A gauntlet of kitty death in a witches story, November 7, 2017*
Related reviews: less than 15 minutes

This short Twine game has you acting as a witch's assistant for fetching a magical flower.

Every choice that you make leads you either to instant death or further along the path.

The witch who owns you refers to other cats; could this be other lives, or do you play multiple protagonists? A careful reading can reveal more.

The writing was well done, but I would have preferred a different kind of interactivity.

* This review was last edited on November 16, 2017
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Off the Rails, by Katie Benson
1 of 1 people found the following review helpful:
The meek shall inherit...something, November 7, 2017*
Related reviews: about 1 hour

This is a fairly long and polished Twine game with multiple branches, more or less in the Gauntlet style under Ashwell's classification system.

The game is centered around meekness. You are a milquetoast character on a train dealing with family issues and personal anxiety.

If you choose to, you can be sent on a small adventure, where you learn more about the possibilities in yourself.

The writing was engaging, but I felt like my choices didn't really matter (outside of Do you want to continue or Not), and I feel like they didn't drive the text forward. The concept was creative, though.

* This review was last edited on November 16, 2017
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One way out, by Steffen Görzig (story), Oliver Lindau (cover)
3 of 3 people found the following review helpful:
A clever premise involving source code, with mixed execution, November 7, 2017*
Related reviews: 15-30 minutes

This game has you open up the source in the infirm compiler, so that you can see the source and the compiled game simultaneously. The source becomes a short story, with comments, and is a companion piece to the game.

It’s a clever idea, and I enjoyed the melodramatic story the game had. But the constraints needed to make th source code readable made the game overly simplistic and under implemented.

* This review was last edited on November 16, 2017
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The Owl Consults, by Thomas Mack, Nick Mathewson, and Cidney Hamilton
5 of 5 people found the following review helpful:
An over-the-top super villain game with multiple protagonists, November 7, 2017*
Related reviews: about 2 hours

I enjoyed this 2017 IFComp game. You play as a consultant for super villains who answers their questions for money. The parser becomes a phone line, of which you have 2, and your commands are commands to the villains themselves.

Each villain has unique powers. The writing for the radioactive man grated on me a bit, but overall I found it clever. This game had the most traditional gameplay of the top games of the competition, with no limited parser commands.

I recommend it, and hope that everyone reading this will take the time to try it.

* This review was last edited on November 16, 2017
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a partial list of things for which i am grateful, by Devon Guinn
2 of 2 people found the following review helpful:
An interactive short poem in the form of a list, November 7, 2017*

This is a twine game where every letter is hyperlinked to other passages. Each passage is a single sentence fragment describing a thing.

It's short, and charming. I enjoyed it; it doesn't have much substance to it, but it doesn't need to. It didn't provoke any strong emotions in me.

The individual letter idea was clever, and elevates my opinion of the game.

* This review was last edited on November 16, 2017
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Queer In Public: A Brief Essay, by Norbez
4 of 4 people found the following review helpful:
A hyperlinked essay on Christianity and the LGBTQ community, November 7, 2017*
Related reviews: 15-30 minutes

This is a lengthy essay in 4 or 5 parts about what it means to be Christian and LGBTQ.

The author describes their coming to grips with being a non binary person.

I found it interesting, and it was polished and descriptive. But I felt like it didn't benefit from its interactivity.

* This review was last edited on November 16, 2017
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Rage Quest: Disciple of Peace, by John Ayliff
1 of 1 people found the following review helpful:
A mid-length cybertext game about orcs, rage, and peace, November 7, 2017*
Related reviews: 15-30 minutes

I beta tested this game.

In this game, you play as an orc monk who has sworn off violence. However, your monastery has been attacked, and you are the sole survivor.

The game tracks several stats, including rage and health, and you have the chance to visit three different locations on your way to the grand finale. There are several endings.

I enjoyed this game, but I wished it were longer. I felt like there wasn't enough material to grab into a story with as much background information as this one. What was there, was good though.

* This review was last edited on November 16, 2017
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