A gripping short horror story in Lovecraftian tradition that is not interactive at all. It's not even barely interactive like the web-CYOA with their pseudo choices, being pretty linear. So here I am, at IFDB reviewing a little nice piece of fiction that offers no choice nor interaction at all. I'm giving it 1 extra star only because the story is interesting, but if you want a better Lovecraft setting with tons of interaction you'd be better off with Anchorhead, The King of Shreds and Patches, Ecdysis and many others...
I'd really want to read it on my Kindle as a straightforward ebook. Because it's no more interactive than if I were to read Huckleberry Finn chapters in no particular order.
This "interactive fiction" fad for smartphones should go. It's making people crazy on their assumptions. I feel like people don't like to read anymore, they are just compulsive touch-screeners and mouse-clickers anxious for the next brief twitter message... so, breaking up a short (nowadays too long) story in clickable chunks is, like, the best thing ever...
I tried really hard, because at least this one feels a bit like a traditional CYOA. But then, the prose consists of nothing but foul mouth ramblings against a clichéd student's life, boring and poor.
You want far better and more interesting college (real) games? Try Ditch Day Drifter or Kissing the Buddha's Feet.
yeah, they are most likely not like college real life. Probably because real life sucks and is very uninteresting for a game. Who wants to play (or read) a depressive ranting about how college life is so boring and sucks so much?!
Not fiction nor interactive -- other than clicking links to get more text displayed. This is not even CYOA: what choice is there? reading the poem out of order?
I seriously believe hypertext authors should start their own HTDB...
*edit*
I gave it a second chance. It's actually pretty good in using the static nature of hypertext to psychologically constrain the player the way the mean plot demands. The plot is intriguing enough, though obviously derivative of 2001's HAL which in turn influenced Portal's GLaDOS. There's also a hint of Battlestar Galactica new series...
that said, it's mean and nasty for no other purpose than being mean and nasty. didn't care to submit to this fetishism and go through to the end.
Fine prose, a real story with locations and characters. I'm really impressed to see a web-CYOA handle it as gracefully as a traditional parser-based IF, so I'm giving it four stars.
The story is by itself gripping. Still into it...
A convoluted hypertext geeky fantasy story about nothing. In it, interaction is all about clicking links and inputing a not so much smartass code into an annoying numpad by clicking repeatidly on the numbers. I get to the end of it and learn nothing of a plot or motives, it's all hazy and undescript.
Seriously, these web tools are creating monsters in some weird ego trips. perhaps if I was on crack I'd see the beauty and genius in it...
Summing up: I don't really believe CYOA and hypertext belong to "interactive" fiction. They are about as interactive as reading any book out of order. And this particular "book" has no story to speak of. Perhaps (barely) interactive (bad) poetry, if such...
bye
What is this thing even doing here? The only interaction is clicking next until the end of this short linear narrative about a couple having, huh, sex?
at least the naked 8bit-like graphics look funny