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Winner, Best NPCs; Winner - Evan, Best Individual NPC - 1996 XYZZY Awards
Your roommate is cramming for an important exam, and if he doesn't pass, you'll have to endure his company for another semester. You have to clear the apartment of distractions - a task made difficult when four of his friends drop by for an all-night party. A small game with exceptionally rich detail and a good sense of humour. Has a time limit, but it's so large compared to the game that I don't expect anyone will run afoul of it without trying to do so.
-- Carl Muckenhoupt
The setting, though collegiate, is nonetheless unique. By focusing on the personalities of John's friends, and interlacing them with some extremely imaginative puzzles, "Kissing" avoids the pitfalls and cliches of the college I-F genre and makes for genuine entertainment. This game is bust-a-gut funny and very well-implemented [...]
-- C.E. Forman
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>INVENTORY - Paul O'Brian writes about interactive fiction
When I first started this game I had that familiar “Oh no, not another one of these” feeling. But the more I played Buddha, the better I liked it. Nine times out of ten, college humor comes off as sophomoric in-jokes liberally mixed with gross-outs — this time was the tenth.
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This game was the very first winner of the XYZZY for best NPCs. Your roommate John is studying, and four of his buddies come over. You have to eliminate them one or two at a time, and quiet down your environment, until John can study.
The PCs are well-written and entertaining. The puzzles are early-90's standard: a series of events that seem logical afterwards, but which ignore many alternative solutions (for instance, you can't (Spoiler - click to show)tape the wrapper or the towel across the hole in the window).
Good for fans of busy, interactive rooms of NPCs.
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