Ratings and Reviews by Denk

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One Last Thing..., by Dee Cooke
Denk's Rating:

Rite of the Druid, by Paul Weller
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Last Night in the Office, by Tim Jacobs
2 of 2 people found the following review helpful:
Short and fun with some verb guessing, July 21, 2020*
by Denk
Related reviews: Adventuron

You are the IT manager of Ven-Tec and you have uncovered hints of criminal activity within your company. You only have this night to uncover the evidence. This is a small but fun Adventuron jam game with a few guess-the-verb problems. Location descriptions are pretty short but some decent location graphics add to the atmosphere. It is pretty standard parser puzzles, though for a single puzzle I needed to google something before I could guess the needed verbs.

A few other places a little verb guessing were needed too, but if you are experienced in parser games it isn't a big problem. It does have a tutorial mode for the first few steps of the game, so the beginning is fine for new players. However, they will most likely have problems guessing the right verbs later on.

Still, it was fun.

* This review was last edited on July 22, 2020
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Nix, by Frosti
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Charlie the Chimp, by Garry Francis
2 of 2 people found the following review helpful:
Fun with decent parser and nice illustrations, July 14, 2020
by Denk
Related reviews: Adventuron

This game was part of the jam/competition "The Next Adventure Jam". It is fairly short but it has some nice puzzles and illustrations. Unlike some Adventuron games, this game understands up to four words such as PUT BALL IN BOX. I had no problems with the parser. You might think that Adventuron games require a nostalgic interest in retro-computing, but I don't think so, though they are usually puzzly parser games. The graphics are pixelated and the fonts are retro but otherwise, it is a fun short quality game, which I recommend.

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Dawn of The Soviet Ladybirds, by Christopher Merriner
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The Growing Pains of Adrian Mole, by Pete Austin and Joan Lamb
0 of 1 people found the following review helpful:
Same recipe, still entertaining, June 30, 2020
by Denk
Related reviews: Level 9

This is the second and last game in the Adrian Mole series. This time Adrian is about one year older. Technically, the game is pretty much identical to the first: It is a Slice of Life CYOA where you follow the teenager Adrian Mole for a little more than a year through his diary and often you are given three choices on how Adrian should deal with a situation. Your aim is to be as popular as possible, but for fun, you can try to make him unpopular as well and see the consequences of the more unwise decisions.

Though the game is very much like the first game in style, Adrian experience new situations which are once again humorously described. So even though there is nothing groundbreaking about this game, it is quite entertaining. The game can certainly be played without playing the first game, though it is recommended to play the first game before this.

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The Secret Diary of Adrian Mole Aged 13¾, by Pete Austin and James Horsler
3 of 3 people found the following review helpful:
A very early (1985) Slice of Life CYOA, June 28, 2020*
by Denk
Related reviews: Level 9

This seems to be one of the first commercial CYOA computer games. Furthermore, it was the best selling game for Level 9. It is based on the book with the same name.

In the game we follow the teenager Adrian Mole for a year through his diary, starting on the 1st of January where he lists his new year resolutions. The aim of the game is to make Adrian as popular as possible. Thus, you are now and then told your score, starting around 40%. The score may go up as well as down, depending on how well you are doing. So you might try to maximize your score, but it might be just as fun to try to get as low a score as possible. The score goes along with a description, e.g. "I, Adrian Mole, score 59 percent, which makes me a superior kind of youth." etc.

The graphics are quite useless but can be turned off. Many of the diary entries come with three numbered choices. The order of the three choices have been randomized though, so it isn't sufficient to write down the chosen number if you want to reproduce a game session.

The writing is good and humorous and manages to capture some ups and downs of being a teenager. Most choices seem to matter, some short term, others long term. I played twice. Each playthrough took me about 2 hours.

To sum up, this is an entertaining CYOA, which I recommend.

PS: Some technical details (Spoiler - click to show)- Originally, this game was available for Commodore 64, ZX Spectrum, Amstrad CPC, Atari 8-bit and the BBC Micro. It is now furthermore possible to play the game on Mac, Windows and Linux using Gargoyle or the standalone Level9.Net interpreter. However, I couldn't get Gargoyle to pass the score from e.g. the first part to part II (there are four parts in total) but with Level9.Net there were no problems. However, if you get hold of a well-working commodore 64 version, you can run it with the VICE emulator and set the speed to No limit. The game then runs very smoothly and you can disable pictures if you like.

* This review was last edited on June 30, 2020
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Walking, by John C. Knudsen
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Tethered, by Linus Åkesson
6 of 6 people found the following review helpful:
Short with a strong story, June 22, 2020
by Denk
Related reviews: Dialog

Finally, I got around playing Tethered on a real Commodore 64. However, this review isn't really about playing the game on a retro-machine but the fact that I enjoyed playing the game again almost two years later and decided to make a review. I enjoyed the original z-machine version during IFcomp 2018. The only comment I have about the C64 version is that it was fast enough to be just as enjoyable.

I did remember several of the puzzles so it did not take me much time to complete it the second time around. I don't want to give away any details about the game as that would spoil the game. The story is strong and well told and as far as I remember from my first playthrough, all the puzzles are fair. I highly recommend this game.

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