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GUNBABY

by Damon L. Wakes profile

Comedy

Web Site

(based on 5 ratings)
2 reviews

About the Story

He's the pilot of a deadly armoured mech-suit; you're his babysitter.


Game Details


Awards

Entrant, Main Festival - Spring Thing 2020

Editorial Reviews

Narrativium
Spring Thing 2020 Review: GUNBABY by Damon L. Wakes
GUNBABY is laugh-out-loud funny. The very first decision you make, between "Thank you, Commissioner" and "Up yours" sets the tone. This ain't subtle, folks. And from then on, it's a (literal) riot.
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Member Reviews

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Number of Reviews: 2
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2 of 2 people found the following review helpful:
Works on Several Levels, March 9, 2021

Sit and watch helplessly, in horror and/or amusement, as a baby pilots a combat mech, sowing mayhem and carnage.

I find the sheer extravagance of this premise to be hilarious, and GUNBABY delivers it with confidence and sass. But beyond that, the game works on an additional level (spoilered as this basically details the entire plot of the game, short and simple as it is):

(Spoiler - click to show)Perhaps the cleverest conceit of GUNBABY - which elevates it beyond merely being the violent romp that it most certainly is - is that the baby is a police officer. The fact that Officer Giggles patrols the mean streets in a heavily-armed death machine is no accident, but rather the result of a logistical dilemma: in order to equip their combat mech with a more powerful propulsion mechanism, the police department needed to free up space by finding a smaller pilot. Thus, the game can be read as a commentary on militarized law enforcement, or perhaps more broadly on the use and delegation of power within hierarchical organizations. When some people are empowered to use force against others, what's to stop an undisciplined/unqualified/malicious actor from abusing that power? GUNBABY calls attention to this concern by taking it to its logical extreme, vesting a farcical amount of deadly power in arguably the worst possible candidate.

I enjoyed the visual presentation. As for the game design, it's unclear to me how much of an effect the player's choices actually have. In some cases, the gunbaby seems to follow the player's instructions, but I'm not entirely convinced that this is anything more than coincidence - perhaps the gunbaby's actions are completely random. Until and unless someone figures out a pattern or method that eludes me, the player is effectively a helpless observer. This won't satisfy all comers, but I feel that it does contribute effectively to the sense of complete FUBAR-ness that GUNBABY cultivates.

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2 of 2 people found the following review helpful:
A madcap baby-mecha twine game, April 4, 2020
by MathBrush
Related reviews: less than 15 minutes

This game consists of the following elements:
-Custom graphics and animations
-Custom sounds
-4th-wall breaking goofy storyline
-A baby in a robot suit destroying things

These elements are all good in themselves, but this could have used a few more pass-throughs. The sound is loud and has no visible controls. The choices imply freedom without granting it or even, after choosing, the illusion of freedom. It implies strategization while taking it away.

The concept is funny, and I laughed, though, which is what the author wanted. So I believe that the author has been entirely successful in their goals.

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This is version 5 of this page, edited by jakomo on 16 June 2022 at 2:30pm. - View Update History - Edit This Page - Add a News Item - Delete This Page