"At Night" is a fun game. The audio really puts you in the moment, and that was probably my favourite part of the game. It somewhat reminded me, especially towards the end, of the audio that sounds all around you in Skyrim, like when you're interacting with the Daedric Princes. The graphics were also quite cool.
Really, the only reason I've decided not to go with 4 stars is the ending. In the end, you're given multiple choices, but only one can really be chosen. And, should you attempt to stray from that path, the game doesn't respond in a way that's great. And, to be honest, I don't think the timer was necessary or the best choice either.
In conclusion, I rather enjoyed playing "At Night", but the ending fell short. If the ending was different, then I would be eager to recommend this short game, but as it stands, I think it needs a bit more work to reach it's true potential.
I haven't been really reading games' descriptions before trying them out, so I ended up going into this game without knowing it was horror. Fortunately, I'm rather fond of creepy games (as can be seen in the fact that Bogeyman by Elizabeth Smyth is my favourite IF game). I definitely found this game to be effective in how frightening it was, playing it at midnight making it even more so. I even got clammy hands.
The writing was excellent, as was the graphics, and everything else.
So, if you like horror, then I'd definitely recommend this game.
Being that it’s been a while since I played this one; this won’t be a particularly detailed review. I found it to be a fun sort of simulation game, more than that, but that’s the first way of describing it which comes to mind. It made me nostalgic for games I enjoyed playing when I was younger, which I’m sure included some sort of dog breeding game. The nostalgia was fun. That being said, that wasn’t my favourite aspect of the game. I’m admittedly not a big fan of cats and I was kind of uninterested in that part of the game. There was a lot more to it, which is why this game is in my top five for this year’s IFComp games. Mostly, I was drawn in by the autistic potential love interest (I’m autistic, so I pay a lot of attention to autistic characters). The moment she was introduced I was won over. The little bit of romance between her the protagonist was just lovely.
I’d definitely recommend this game. It’s wonderful.
To say I enjoyed "Lore Distance Relationship" almost feels like an understatement. After all, it's one of my new favourites. It's even tied for second on my list of all-time favourites. I absolutely loved the game.
It felt familiar and nostalgic. I've not been on a site quite like the one that was portrayed, and certainly not at such a young age. But I've spent much of my teen years on the writing/quiz site Quotev, and the game definitely reminded me of that.
The graphics were awesome. Really, just about all of the game was amazing. The only point of critique I could provide would be that the audio in one moment could use a bit of work. Otherwise, absolutely amazing! I even just about forgot I was playing a game at some points because I was so into it.
I really loved the characters. They felt so real. I didn’t realize how much I felt for them until the game had ended. And, I was kind of dazed, really emotional, and already missing them.
Conclusion: Lore Distance Relationship is absolutely awesome!
Man, this game was fun. I was completely drawn in, left me a bit dazed as I found myself in the real world once again when the game came to an end. This game made me feel for plugins, made me wonder, and stuck in my head after. There was a fair bit that went over my head, but it didn’t take me out of the game at all. Also, I loved the ending. It all came together wonderfully. I also enjoyed the beginning, really liked going through the emails.
Absolutely, 100%, recommend this game.
This game didn't make it on to my original list of games to play (puzzles aren't my favourite thing). But I kept hearing a lot of really positive things about it, and, in the end, I just had to investigate. Man, I'm so glad I made that decision.
Without even getting into the story or anything it was already interesting, being parser-based and point-and-click. I used both myself, mostly sticking with point-and-click, apart from with directions, which were sometimes simpler to just type. I found that this choice made the game much more accessible. I don't tend to play parser-based IF, but this game was so easy to play (well the puzzles were tricky but accessibility-wise).
I'm proud to say that I figured out most of the game without the walkthrough (I did attempt to use it a couple of times, but I found that it just overcomplicated matters for me). This game is challenging at times (you've got to think outside the box), but it's not so challenging that I quit playing, which says a fair bit. Well, more so it says that the game was so incredibly fascinating and whimsical that I couldn't quit.
The characters, pace, and setting were excellent. And, without spoiling the game, amazing things happen. What I'm trying to say is that this game is wonderfully whimsical and anyone who hasn't played it really should experience the overall wonder and the especially incredible moments.
"The Pinecone" is definitely a peculiar game, a short peculiar game. It rather made me think of one of those odd picture books the librarian would read to my class when I was little. You really need to experience it yourself; it's hard to describe. It's definitely worth the few minutes it takes to play. I played it a few times, and it's certainly enjoyable.
I found this game to be an emotional and thought-provoking experience. I don't exactly relate to the experiences in this game, but I really felt a lot while playing through it regardless. I think it was the perfect format to tell the story. The characters and dialogue felt just right.
In conclusion, I'd definitely recommend this game.
I absolutely loved this game. I felt the story so much. And the characters were so wonderfully written. The audio and graphics were excellent. I don't know what to say beyond that this game was amazing and I 100% recommend it.
I was hesitant when I started playing "The Eidolon's Escape". At this point, I'm not a big fan of puzzles. But I actually ended up being rather fond of this game. It took me quite a while to get through the game, not helped by me trying to play it with limited sleep. In fact, I even gave up on it at one point. But the problem was that I'd been hooked, so I had to give it another chance. And I'm super happy that I did. I liked the endings, one in particular. It was also thrilling to manage to make it through the game. Perhaps that's why folks like puzzle-oriented games.
In conclusion, I would recommend this game.