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About the Story
A breath born of boredom rises in the wintry sky. Hooves and bells approach. The school bus is late.
74th Place - 26th Annual Interactive Fiction Competition (2020)
h s gerard
Pentangelo clearly knows his way around language: the games are both well written, and while they’re short they have a nice eloquence about them. The new author feeling comes from the mechanics of the games, not the writing.
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Number of Reviews: 7
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Most Helpful Member Reviews
What a delightful little story. This has the charm of Birdland without the depth. And it also has goats, and you can’t go wrong with goats. The color scheme and text is very easy on the eyes, and the prose is whimsical. There are four paths and they can all be found in about ten minutes. I can’t say I’ll ever come back to this but it was a charming interlude during the 2020 IFComp.
This game is the author's second entry into IFComp 2020, along with an equally absurd game, "The Turnip". You play a student waiting for a bus when a herd of goats come walking down the street. From there things get really weird.
I played through it twice and got two of the four endings. This piece is better than "The Turnip" for sure, but still not great. Perhaps this style of writing just isn't my cup of tea, but I just didn't get it. Everything is weird without reason, which is fine if something interesting happens in the world. But nothing really does. The ending is kind of funny, but seems disjointed with some of the penultimate scenes along some of the possible paths.
I'd like to see more from this author, but I think it would have to be a longer piece with more interesting character development and interactions. Not just weirdness for its own sake.
Like many have said, this is quite similar to The Turnip. It's by the same author, they're both the same length, have the same styling, have the same setup. They also feature large and puzzling agricultural specimens and kindness to animals.
Is there some kind of meta puzzle here? I don't think so, judging by opening up the code and peeking at a few of the boxes. In any case, this is fun writing, and slightly more interactive than the other piece. It reminds me of Sub-Q Magazine's pieces before they stopped printing, albeit a little shorter. I'm glad to have it in the comp; it's not the kind of thing that I'd seek out normally, but it's so short and well-done that I happy to see it.
+Polish: Very polished.
+Descriptiveness: I think the writing is very well-done here.
+Interactivity: There's not much, but it's interesting and a little puzzle.
+Emotional impact: I liked it.
-Would I play it again? I think once is enough.
See All 8 Member Reviews
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This is version 5 of this page, edited by JTN on 8 November 2020 at 7:14am. - View Update History - Edit This Page - Add a News Item