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Mother Tongue

by Nell Raban

Slice of life
2020

(based on 19 ratings)
8 member reviews

About the Story

You're sitting at home, minding your business, when your mom texts you. It's a familiar situation. But when the chat turns nostalgic, how do you reconcile her regrets about how she raised you with your own needs? Do you just indulge her, or do you take this opportunity to forge a deeper relationship with your family and your heritage?


Game Details

Language: English (en)
First Publication Date: October 1, 2020
Current Version: Unknown
License: Freeware
Development System: Twine
IFID: 33049BC7-2811-4A6E-9FD8-4D941C597574
TUID: er2xdsb698f76hu3

Awards

42nd Place (tie) - 26th Annual Interactive Fiction Competition (2020)

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Member Reviews

5 star:
(2)
4 star:
(2)
3 star:
(11)
2 star:
(2)
1 star:
(2)
Average Rating:
Number of Reviews: 8
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Most Helpful Member Reviews


4 of 4 people found the following review helpful:
A cute text conversation narrative, October 21, 2020
by Enrique Henestroza Anguiano (Oakland, California)

Mother Tongue tells the story of a character whose mother wants to impart lessons in Tagalog, in the process exploring the ambivalence of what it means for second-generation folks to discover parts of their identity.

I found the framing device of a text conversation very effective; the chat screen and the little moments waiting for a response from the mother help to create a realistic and compelling flow. There’s also good use of subtext to develop the relationship underlying the language lessons.

Though it’s interesting to learn words and grammar in Tagalog, the game’s use of lots of “test” questions makes this sometimes feel more like a language learning app than a game/story. There are great moments where the language lessons serve the narrative, and I wish those had outweighed the more rote testing moments that focus on rule recall.


3 of 3 people found the following review helpful:
Short game about a mother teaching her child the language of their ancestors, October 8, 2020
by RadioactiveCrow (Irving, TX)
Related reviews: About 15 minutes

My childhood best friend was Filipino; born in the Philippines, but moved to the US at a very young age. I would hang out at his house a lot and heard his mom speaking Tagalog quite a bit. I picked up a handful of words, including the curse words, along the way. All that to say that I think this story reached me in a way in might not reach others.

The game is very short and takes places completely over text messages. A mother tries to teach her child her native language, something she regrets not having done sooner. A choice-based game about the decisions immigrants have to make in the name of helping their children fit in to a new country, and children deciding if it is too late or not to connect to their heritage. A simple and heartwarming conversation.


2 of 2 people found the following review helpful:
A short but compelling dialogue between immigrant mother and daughter, October 10, 2020
by MathBrush
Related reviews: less than 15 minutes

This game had a ton of buzz on Twitter and received a lot of early reviews, so I was interested in playing it.

It turns out to be really good. Raban seems to have a firm grasp of storywriting and interactivity. This is a perfectly well-crafted game, limited only by its relatively small size. I imagine, though, that many judges will be happy to find a quick and enjoyable game with excellent handicraft.

In this game, you are texting with your mother. You come from a family of immigrants, and your mother decides to try and teach you Tagalog over the phone. She quizzes you on your life and choices while trying to introduce you to various grammatical rules which, of course, you could never absorb in a single sitting, but which she seems determined to impart.

This game uses slow text to good effect, which is really rare. I think the keys are having a very short game with well-defined parameters. Here, we know we're in a text message conversation which can't last too long, and the game is advertised as short. The delays are realistic and not too long.

I think the best part of the game is showing the tension between a mother (especially a southeast asian mother), her desires for her American-raised children and the children's own personality and feelings. I think this is great.

+Polish: Very polished.
+Descriptive: The characters really came alive.
+Interactivity: I felt like my choices really mattered.
+Emotional impact: Felt some tension. Worried I'd say the wrong things.
+Would I play again? Sure!


See All 8 Member Reviews

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Polls

The following polls include votes for Mother Tongue:

Games which take place in chat messenger systems or on a digital interface by grimperfect
Specifically, works where the main mechanic is either exploring a in-game digital interface(ala Secret Little Haven) or communicating using a type of chat/text messenger system(think Emily is Away).

Mother-Daugher Relations by matt w (Matt Weiner)
What are some IF works that involve a relationship between a mother and a daughter? Not necessarily as the center of the work, but as something that impinges on it at all.

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This is version 4 of this page, edited by JTN on 8 November 2020 at 7:05am. - View Update History - Edit This Page - Add a News Item