External Links

beebgames.zip *
This game requires an interpreter program - refer to the game's documentation for details.
C64adv.zip *
This game requires an interpreter program - refer to the game's documentation for details.
Sols2.zip *
solution
* Compressed with ZIP. Free Unzip tools are available for most systems at www.info-zip.org.

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Twin Kingdom Valley

by Trevor Hall and P. M. Skinner

Fantasy
1983

About the Story

Twin Kingdom Valley is a complex adventure game using full-screen high resolution graphics for the BBC Micro, ZX Spectrum, and Commodore 64. There are over 180 different locations, each of which (except in the maze) is represented by a graphical illustration. Commands are entered in simple English.

The object of the game is to collect as much treasure as you can without being killed. To measure your progress you are given a score which will only increase as you collect items of treasure. The maximum score is 1K points (ie. 1024 points). To achieve this you must collect all items of value. As you play the game your path will be set with traps and puzzles, so mind where you go! The last puzzle is of course "What do you do when you have 1024 points?".

You start the game standing on a road, running from east to west. Nearby is a wooden cabin, which you have just rented from the innkeeper of "The Sword Inn".


Game Details

Page Update History

v.7: 01-Aug-2020 07:56 - Lance Campbell (Current Version) - Edit Page - Normal View
Changed download links
v.6: 01-Aug-2020 13:30 - Anthony Hope
Changed description
v.5: 01-Aug-2020 07:59 - Anthony Hope
Changed download links
  v.4: 01-Aug-2020 07:56 - Anthony Hope
Changed description
v.3: 28-May-2013 09:08 - Eq
Changed description
v.2: 03-Oct-2010 19:32 - Stumpy
Changed cover art
v.1: 29-Sep-2007 20:49 - IFDB
Created page