Story File (Adrift 5)
Requires an ADRIFT version 5 interpreter. Visit IFWiki for download links.

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I Summon Thee!

by William Dooling profile


About the Story

Walpurgus Night, 1951: Duncan MacDevon's manor near Chillingham Castle has played host to numerous dilettantes and eccentrics over the years...but none quite like tonight. On this historic evening, the occultists Graves, Corely, and Clark have summoned up the manor tower. An ancient evil has escaped! Now cooks and constables, occultists and heiresses, servants and sorcerers must band together to stop it before it leaves the manor grounds and consumes the planet.

Will our heroes succeed, or will they succumb to gibbering terror and soul-rending madness? Honestly, you're hoping for the latter. In this game, you don't play the hero. You play the elder thing they've called up.

...happy hunting!

(This game was made in ~16 hours for DazaKiwi's "Narrative Escape" themed Stay-at-Home Jam)

Game Details

First Publication Date: April 20, 2020
Current Version: Unknown
IFID: Unknown
TUID: yp8rxf3m682aliuh

Page Update History

v.3: 25-Jan-2021 19:23 - DB (Current Version) - Edit Page - Normal View
Changed development system, genre, forgiveness, external review links
v.2: 12-May-2021 19:27 - DB
Changed IFIDs, version number, development system, language
  v.1: 25-Jan-2021 19:23 - Mizal
Created page