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The Axe of Kolt

by Larry Horsfield profile

Episode 1 of The Adventures of Alaric Blackmoon
Fantasy
2014

Web Site

(based on 3 ratings)
2 reviews

About the Story

You are a penniless ex-mercenary soldier, reduced to wandering the land and doing odd-jobs in return for food and a place to sleep. You have just left the town of Greenwych and you have hitched a ride on a haywain. The driver tells you that you might have luck finding gainful employment in the village of Hengemire.

Little do you know that what you hear in this village will send you on a quest to find a lost magical weapon and change your life for ever....


Game Details

Language: English (en)
Current Version: 9
License: free
Development System: ADRIFT
Forgiveness Rating: Tough
IFID: ADRIFT-500-B5A8-C707-416F-A4A6-DD888A524F5B
TUID: ex2t35tqti0i01m

Remake of The Axe of Kolt, by Larry Horsfield

Awards

2nd Place - ADRIFT 5 Intro Comp 2012

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Member Reviews

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Number of Reviews: 2
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6 of 7 people found the following review helpful:
Huge fantasy game with built-in map., May 6, 2016
by Denk
Related reviews: ADRIFT 5

The Axe of Kolt is what text adventures is all about. Set in a standard fantasy setting with wizards, dwarfs, witches etc., the game is huge but divided into four parts so that it never become unmanageable. Though the built-in map cannot be attributed to the author (it is a standard feature of ADRIFT games), it adds significantly to the playability of such a large game, which boasts a little more than 200 locations. (NB: The online game does not provide the same map functionality as the downloadable versions.)

The writing does the job, creating an exciting atmosphere. The systematic use of text colors adds to this. The game is tough though. Everything should be examined and searched. The puzzles range from easy to hard, and most puzzles are fair, though there were one or two puzzles, which were a bit farfetched near the end. Luckily the implementation is good and there is a VOCAB command for each part, inspiring the player when stuck with a list of relevant verbs. If everything fails the player can send an e-mail to the author (provided when typing help). All in all, this game is a very rewarding experience and reaches the five star rating.

For anyone who likes puzzle-heavy old-school text adventures, this is highly recommended.


3 of 3 people found the following review helpful:
It's only oldschool fantasy but I like it., February 28, 2020
by Rovarsson (Belgium)
Related reviews: Alaric Blackmoon, Fantasy, Adventure

This is cliché fantasy galore and it's great!
Step one: set expectations to sorcerers, dwarves, a magic axe and all that.
Step two: don your Hero-attire and rush in!
Step three: be stopped in your tracks by this or that puzzle that is cleverer than you thought, wander through a forest searching for poultry, witness a demonic sacrifice...

It's good fun and the Hero of the day should count his blessings that you're the one guiding him because there's a few hard and complex puzzles. (Heroes aren't all that bright in the noggin, you know).
It's also fantastically long. This is one to sink your teeth into. Clear an hour a day in your schedule for a month to play this. You might get to the end by then.

AoK does show its age: some non-interactive forest-locations all alike, lots of death, some learn by trial-and-death, timed sequences. I didn't mind any of that because: fun!

In the end, it's a great straightforward fantasy romp that had me tied to the screen for some weeks.

A Should-Play!


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I'm interested in determining whether or not a clear canon has emerged within the world of IF/hypertext. Of course, there is a clear critical opinion regarding which works belong to this tentative canon, but I'm interested in what...

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This is version 10 of this page, edited by Denk on 9 February 2020 at 10:56am. - View Update History - Edit This Page - Add a News Item