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Number of Ratings: 6
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1-6 of 6

- Jaded Pangolin, February 5, 2023

- nf, November 22, 2022

- EJ, November 21, 2022

- Mr. Patient (Saint Paul, Minn.), November 20, 2022

1 of 1 people found the following review helpful:
A brief Choicescript tale about a troubled ocean voyage, November 14, 2022
by MathBrush
Related reviews: less than 15 minutes

This is a speed-IF written in 4 hours or less, written using Choicescript (which is a hard engine to do speed-IF in). It features a dinner party in old Constantinople, where you, a ship's captain, have to tell the story of a fated ocean trip that leads to the title of the game.

The story itself is bizarre and perturbing, and well done. The opening setting is also solid. Other parts of the game are a bit patchy, as is usual for speed-IF, since time runs out; the main things here are the quickly-sketched out endings and the fact that some parts of the game are written in rhyme and others are not.

Still, the story itself is very solid, and I like this setting and would like to see more. The only Byzantine/Constantinople game I've seen before is Kyle Marquis's Silverworld, also in Choicescript. Overall, I'm glad I played this short Ectocomp game.

Worse things happen at sea, November 4, 2022
by jakomo
Related reviews: ectocomp2022

Choicescript tale of the nautical and the supernatural. You're a Byzantine-era ship captain at a party (where everyone talks in rhyme), recounting a weird event where your ship inexplicably stopped moving and a female passenger seemed to be the sole cause. The story is compelling, the moral choices you're given are interesting, and it wisely leaves the biggest mysteries unexplained. It's only disappointing that the rhyming gimmick set up in the framing device isn't carried over into the main story: would have loved to read this tale entirely in verse.

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